Losses that cost 0 LP
10.7%
23.7% in Iron IV

+22.0a win−18.7a lossLow sample
Net +0.60 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Iron II on TR Solo, patch 26.20 (14–15 Oct): a win paid +22.0 LP on average, a loss cost −18.7.
Low sample. 890 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
10.7%
23.7% in Iron IV
Up and down
119promotions66demotions
in 902 games
Dodges
21
23.3 per 1,000 games · −7.4 LP each
Wins of 35+ LP
10.4%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.1 | −18.5 | −0.76 | 11.3% | 147 |
| Thursday 15 Oct (so far) | +22.3 | −18.7 | +0.87 | 10.6% | 755 |
Iron II on TR Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.0 LP on average and a loss cost −18.7. The medians were +19 and −21.
From 0 LP, about 61 games at a 50% win rate, 41 at 52% and 27 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).