LP per win and loss in Iron IV TR · Solo

+22.2a win−13.9a loss

Net +1.95 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Iron IV on TR Solo, patch 26.20 (14–16 Oct): a win paid +22.2 LP on average, a loss cost −13.9.

How we measure

Games to climb out of Iron IV

  • From 0 LP to Iron III
At 50% wins24games
At 52% wins21games
At 55% wins17games

Iron IV in Iron

All 31 divisions

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Average LP per win and per loss in the Iron divisions
DivisionLoss0WinLosses at 0 LP0 LP
IronI−18.1+21.512.0%
II−18.3+21.112.0%
III−18.0+21.512.5%
IVYou?−13.9+22.227.9%

Losses that cost 0 LP

27.9%

10.4% across TR

Up and down

357promotions0demotions

in 3,889 games

Dodges

59

15.2 per 1,000 games · −6.0 LP each

Wins of 35+ LP

10.0%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Iron IV game moves LP

Typical win +20, typical loss −20.27.9% of losses cost 0 LP.10.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.9 to +22.5, loss −16.8 to −13.8 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.0−16.8−1.4315.6%52
Thursday 15 Oct+21.9−13.8+2.0828.7%2,132
Friday 16 Oct (so far)+22.5−14.0+1.8927.2%1,705

Questions

How much LP per win in Iron IV?

Iron IV on TR Solo, patch 26.20 (14–16 Oct 2026): a win paid +22.2 LP on average and a loss cost −13.9. The medians were +20 and −20.

How many games does it take to get out of Iron IV?

From 0 LP, about 24 games at a 50% win rate, 21 at 52% and 17 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Iron IV?

Iron IV has no division below it: a loss at 0 LP keeps you at 0.