Losses that cost 0 LP
27.9%
10.4% across TR

+22.2a win−13.9a loss
Net +1.95 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Iron IV on TR Solo, patch 26.20 (14–16 Oct): a win paid +22.2 LP on average, a loss cost −13.9.
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Losses that cost 0 LP
27.9%
10.4% across TR
Up and down
357promotions0demotions
in 3,889 games
Dodges
59
15.2 per 1,000 games · −6.0 LP each
Wins of 35+ LP
10.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.0 | −16.8 | −1.43 | 15.6% | 52 |
| Thursday 15 Oct | +21.9 | −13.8 | +2.08 | 28.7% | 2,132 |
| Friday 16 Oct (so far) | +22.5 | −14.0 | +1.89 | 27.2% | 1,705 |
Iron IV on TR Solo, patch 26.20 (14–16 Oct 2026): a win paid +22.2 LP on average and a loss cost −13.9. The medians were +20 and −20.
From 0 LP, about 24 games at a 50% win rate, 21 at 52% and 17 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.
Iron IV has no division below it: a loss at 0 LP keeps you at 0.