LP per win and loss in Iron III OCE · Solo

+21.1a win−19.1a lossLow sample

Net +0.58 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Iron III on OCE Solo, patch 26.20 (14–16 Oct): a win paid +21.1 LP on average, a loss cost −19.1.

How we measure

Low sample. 870 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Iron III

  • From 0 LP to Iron II
At 50% wins100games
At 52% wins55games
At 55% wins33games

Iron III in Iron

All 31 divisions

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Average LP per win and per loss in the Iron divisions
DivisionLoss0WinLosses at 0 LP0 LP
IronI−18.6+20.85.8%
II−19.1+20.96.1%
IIIYou?−19.1+21.15.6%
IV−13.6+21.029.0%

Losses that cost 0 LP

5.6%

29.0% in Iron IV

Up and down

87promotions66demotions

in 876 games

Dodges

20

22.8 per 1,000 games · −5.5 LP each

Wins of 35+ LP

4.7%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Iron III game moves LP

Typical win +20, typical loss −20.5.6% of losses cost 0 LP.4.7% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.0 to +21.9, loss −19.5 to −18.9 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.0−18.9+0.109.1%19
Thursday 15 Oct+21.0−19.0+0.616.1%714
Friday 16 Oct (so far)+21.9−19.5+0.502.7%143

Questions

How much LP per win in Iron III?

Iron III on OCE Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.1 LP on average and a loss cost −19.1. The medians were +20 and −20.

How many games does it take to get out of Iron III?

From 0 LP, about 100 games at a 50% win rate, 55 at 52% and 33 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Iron III?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).