Losses that cost 0 LP
9.4%
26.9% in Iron IV

+21.3a win−18.4a loss
Net +0.46 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Iron III on SG Solo, patch 26.20 (14–20 Oct): a win paid +21.3 LP on average, a loss cost −18.4.
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Losses that cost 0 LP
9.4%
26.9% in Iron IV
Up and down
383promotions329demotions
in 3,255 games
Dodges
67
20.6 per 1,000 games · −6.0 LP each
Wins of 35+ LP
6.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +18.8 | −11.8 | +1.78 | 40.0% | 8 |
| Thursday 15 Oct | +21.0 | −18.3 | +0.10 | 10.8% | 561 |
| Friday 16 Oct | +21.0 | −18.5 | +0.62 | 8.2% | 571 |
| Saturday 17 Oct | +21.6 | −18.3 | +0.74 | 9.1% | 674 |
| Sunday 18 Oct | +21.0 | −19.0 | −0.12 | 6.8% | 646 |
| Monday 19 Oct | +21.9 | −18.0 | +1.26 | 11.5% | 557 |
| Tuesday 20 Oct (so far) | +20.7 | −18.3 | −0.21 | 10.9% | 238 |
Iron III on SG Solo, patch 26.20 (14–20 Oct 2026): a win paid +21.3 LP on average and a loss cost −18.4. The medians were +20 and −20.
From 0 LP, about 69 games at a 50% win rate, 45 at 52% and 29 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).