Losses that cost 0 LP
27.4%
8.3% across SG

+21.4a win−13.9a loss
Net +1.31 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Iron IV on SG Solo, patch 26.20 (14–20 Oct): a win paid +21.4 LP on average, a loss cost −13.9.
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Losses that cost 0 LP
27.4%
8.3% across SG
Up and down
327promotions0demotions
in 3,760 games
Dodges
58
15.4 per 1,000 games · −6.3 LP each
Wins of 35+ LP
6.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.3 | −13.0 | +3.67 | 33.3% | 5 |
| Thursday 15 Oct | +21.1 | −14.5 | +0.75 | 25.2% | 606 |
| Friday 16 Oct | +21.3 | −12.8 | +1.77 | 32.9% | 598 |
| Saturday 17 Oct | +21.5 | −15.0 | +1.04 | 21.1% | 640 |
| Sunday 18 Oct | +21.7 | −14.0 | +1.16 | 26.8% | 716 |
| Monday 19 Oct | +21.3 | −13.9 | +1.20 | 27.4% | 607 |
| Tuesday 20 Oct (so far) | +21.5 | −13.3 | +1.95 | 31.4% | 588 |
Iron IV on SG Solo, patch 26.20 (14–20 Oct 2026): a win paid +21.4 LP on average and a loss cost −13.9. The medians were +20 and −20.
From 0 LP, about 27 games at a 50% win rate, 22 at 52% and 18 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.
Iron IV has no division below it: a loss at 0 LP keeps you at 0.