Losses that cost 0 LP
23.3%
5.3% across JP

+21.3a win−14.6a loss
Net +1.97 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Iron IV on JP Solo, patch 26.20 (14–16 Oct): a win paid +21.3 LP on average, a loss cost −14.6.
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Losses that cost 0 LP
23.3%
5.3% across JP
Up and down
196promotions0demotions
in 2,390 games
Dodges
44
18.4 per 1,000 games · −7.3 LP each
Wins of 35+ LP
5.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.0 | −14.8 | +2.33 | 24.0% | 48 |
| Thursday 15 Oct | +21.2 | −14.7 | +1.79 | 22.8% | 1,800 |
| Friday 16 Oct (so far) | +21.7 | −14.3 | +2.54 | 24.7% | 542 |
Iron IV on JP Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.3 LP on average and a loss cost −14.6. The medians were +20 and −20.
From 0 LP, about 30 games at a 50% win rate, 25 at 52% and 19 at 55%, on JP averages. Your own LP depends on Riot's matchmaking.
Iron IV has no division below it: a loss at 0 LP keeps you at 0.