LP per win and loss in Iron IV KR · Solo

+22.1a win−14.1a loss

Net +2.09 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Iron IV on KR Solo, patch 26.20 (14–15 Oct): a win paid +22.1 LP on average, a loss cost −14.1.

How we measure

Games to climb out of Iron IV

  • From 0 LP to Iron III
At 50% wins25games
At 52% wins21games
At 55% wins17games

Iron IV in Iron

All 31 divisions

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Average LP per win and per loss in the Iron divisions
DivisionLoss0WinLosses at 0 LP0 LP
IronI−18.7+21.27.8%
II−19.1+21.17.2%
III−18.6+21.57.8%
IVYou?−14.1+22.126.1%

Losses that cost 0 LP

26.1%

6.6% across KR

Up and down

384promotions0demotions

in 4,138 games

Dodges

54

13.1 per 1,000 games · −6.0 LP each

Wins of 35+ LP

9.3%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Iron IV game moves LP

Typical win +20, typical loss −20.26.1% of losses cost 0 LP.9.3% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.5 to +22.1, loss −14.1 to −13.2 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.5−13.2+0.7732.6%84
Thursday 15 Oct (so far)+22.1−14.1+2.1125.9%4,054

Questions

How much LP per win in Iron IV?

Iron IV on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.1 LP on average and a loss cost −14.1. The medians were +20 and −20.

How many games does it take to get out of Iron IV?

From 0 LP, about 25 games at a 50% win rate, 21 at 52% and 17 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Iron IV?

Iron IV has no division below it: a loss at 0 LP keeps you at 0.