LP per win and loss in Iron I JP · Solo

+21.3a win−19.5a lossLow sample

Net +0.98 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Iron I on JP Solo, patch 26.20 (14–15 Oct): a win paid +21.3 LP on average, a loss cost −19.5.

How we measure

Low sample. 686 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Iron I

  • From 0 LP to Bronze IV
At 50% wins111games
At 52% wins58games
At 55% wins34games

Iron I in Iron

All 31 divisions

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Average LP per win and per loss in the Iron divisions
DivisionLoss0WinLosses at 0 LP0 LP
IronIYou?−19.5+21.32.9%
II−19.4+21.44.9%
III−19.6+21.32.5%
IV−14.3+21.224.5%

Losses that cost 0 LP

2.9%

24.5% in Iron IV

Up and down

39promotions81demotions

in 700 games

Dodges

16

22.9 per 1,000 games · −6.0 LP each

Wins of 35+ LP

6.1%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Iron I game moves LP

Typical win +20, typical loss −20.2.9% of losses cost 0 LP.6.1% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.1 to +21.3, loss −19.5 to −19.3 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.1−19.3+2.865.3%43
Thursday 15 Oct (so far)+21.3−19.5+0.862.8%657

Questions

How much LP per win in Iron I?

Iron I on JP Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average and a loss cost −19.5. The medians were +20 and −20.

How many games does it take to get out of Iron I?

From 0 LP, about 111 games at a 50% win rate, 58 at 52% and 34 at 55%, on JP averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Iron I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).