Losses that cost 0 LP
11.3%
17.2% in Bronze IV

+22.6a win−16.4a loss
Net +2.92 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Bronze on SG Solo, patch 26.20 (14–17 Oct 2026): a win paid +22.6 LP on average, a loss cost −16.4.
Where are you? Sign in with Riot to see your division here.
Losses that cost 0 LP
11.3%
17.2% in Bronze IV
Up and down
2,846promotions2,138demotions
in 28 k games
Dodges
571
20.5 per 1,000 games · −5.6 LP each
Wins of 35+ LP
6.5%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.4 | −15.6 | +3.88 | 18.7% | 178 |
| Thursday 15 Oct | +22.6 | −16.3 | +3.00 | 11.1% | 13,355 |
| Friday 16 Oct | +22.6 | −16.4 | +2.85 | 11.3% | 14,051 |
| Saturday 17 Oct (so far) | +22.1 | −16.7 | +2.18 | 10.7% | 324 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Bronze I6,688 games | 6,688 | −5.5 | 0 | |||
| Bronze II8,190 games | 8,190 | −5.6 | 0 | |||
| Bronze III6,718 games | 6,718 | −5.6 | 0 | |||
| Bronze IV6,312 games | 6,312 | −5.8 | 0 |
Bronze on SG Solo, patch 26.20 (14–17 Oct 2026): a win paid +22.6 LP on average and a loss cost −16.4. The medians were +20 and −20.
On SG averages, about 36 games at a 50% win rate in Bronze II, 21 at 55%. Your own LP depends on Riot's matchmaking.
Bronze IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 17.2% of Bronze IV losses cost 0 LP, against 9.6% in Bronze II.