Losses that cost 0 LP
7.3%
12.7% in Gold IV

+21.3a win−17.4a loss
Net +2.13 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Gold on NA Solo, patch 26.20 (14–18 Oct 2026): a win paid +21.3 LP on average, a loss cost −17.4.
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Losses that cost 0 LP
7.3%
12.7% in Gold IV
Up and down
55 kpromotions45 kdemotions
in 593 k games
Dodges
7,365
12.4 per 1,000 games · −5.5 LP each
Wins of 35+ LP
1.8%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.2 | −17.5 | +2.01 | 7.5% | 19,141 |
| Thursday 15 Oct | +21.3 | −17.4 | +2.12 | 7.5% | 151,205 |
| Friday 16 Oct | +21.3 | −17.4 | +2.13 | 7.5% | 156,943 |
| Saturday 17 Oct | +21.4 | −17.4 | +2.15 | 7.2% | 177,980 |
| Sunday 18 Oct (so far) | +21.3 | −17.5 | +2.17 | 6.8% | 88,138 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Gold I115,287 games | 115,287 | −5.3 | 0 | |||
| Gold II148,952 games | 148,952 | −5.6 | 0 | |||
| Gold III154,644 games | 154,644 | −5.5 | 0 | |||
| Gold IV174,524 games | 174,524 | −5.7 | 0 |
Gold on NA Solo, patch 26.20 (14–18 Oct 2026): a win paid +21.3 LP on average and a loss cost −17.4. The medians were +20 and −20.
On NA averages, about 63 games at a 50% win rate in Gold II, 28 at 55%. Your own LP depends on Riot's matchmaking.
Gold IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 12.7% of Gold IV losses cost 0 LP, against 5.2% in Gold II.