Losses that cost 0 LP
12.5%
7.2% across NA

+21.0a win−15.7a loss
Net +3.04 a gameMedians +20 / −19Averages. Your own LP depends on Riot's matchmaking.
Gold IV on NA Solo, patch 26.20 (14–19 Oct): a win paid +21.0 LP on average, a loss cost −15.7.
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Losses that cost 0 LP
12.5%
7.2% across NA
Up and down
21 kpromotions5,038demotions
in 225 k games
Dodges
2,646
11.8 per 1,000 games · −5.7 LP each
Wins of 35+ LP
1.7%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.1 | −15.9 | +2.89 | 12.3% | 5,611 |
| Thursday 15 Oct | +21.0 | −15.7 | +3.18 | 12.5% | 44,540 |
| Friday 16 Oct | +21.0 | −15.6 | +3.09 | 13.2% | 45,905 |
| Saturday 17 Oct | +21.1 | −15.6 | +3.01 | 12.6% | 52,435 |
| Sunday 18 Oct | +21.0 | −15.7 | +2.99 | 12.5% | 52,748 |
| Monday 19 Oct (so far) | +21.0 | −15.9 | +2.92 | 11.5% | 23,857 |
Gold IV on NA Solo, patch 26.20 (14–19 Oct 2026): a win paid +21.0 LP on average and a loss cost −15.7. The medians were +20 and −19.
From 0 LP, about 38 games at a 50% win rate, 30 at 52% and 22 at 55%, on NA averages. Your own LP depends on Riot's matchmaking.
Gold IV is the bottom of Gold: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).