LP per win and loss in Gold IV EUNE · Solo

+21.3a win−15.8a loss

Net +3.10 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.

Gold IV on EUNE Solo, patch 26.20 (14–15 Oct): a win paid +21.3 LP on average, a loss cost −15.8.

How we measure

Games to climb out of Gold IV

  • From 0 LP to Gold III
At 50% wins36games
At 52% wins29games
At 55% wins22games

Gold IV in Gold

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Gold divisions
DivisionLoss0WinLosses at 0 LP0 LP
GoldI−18.3+21.46.7%
II−18.2+21.46.5%
III−18.1+21.56.8%
IVYou?−15.8+21.313.1%

Losses that cost 0 LP

13.1%

8.7% across EUNE

Up and down

940promotions214demotions

in 10 k games

Dodges

99

9.7 per 1,000 games · −5.1 LP each

Wins of 35+ LP

3.8%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Gold IV game moves LP

Typical win +19, typical loss −20.13.1% of losses cost 0 LP.3.8% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.3, loss −16.2 to −15.7 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.3−16.2+2.289.7%1,516
Thursday 15 Oct (so far)+21.3−15.7+3.2613.8%8,668

Questions

How much LP per win in Gold IV?

Gold IV on EUNE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average and a loss cost −15.8. The medians were +19 and −20.

How many games does it take to get out of Gold IV?

From 0 LP, about 36 games at a 50% win rate, 29 at 52% and 22 at 55%, on EUNE averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Gold IV?

Gold IV is the bottom of Gold: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).