
LP per win and loss in Gold
Gold on EUW Solo, patch 26.20 (7–13 Oct 2026): a win paid +21.3 LP on average, a loss cost −17.4.
LP per win+21.3Median +20 · +21.0 to +21.4
LP per loss−17.4Median −20 · −18.3 to −15.7
Net LP per game+2.12+1.72 to +3.03
Losses that cost 0 LP7.4%12.5% in Gold IV
Games2.27 M
Promotions210,107Across a division line
Demotions171,423
Dodges21,7929.6 per 1,000 games, −5.5 LP each
Wins of 35+ LP1.6%
Gold, division by division
All 31 divisionsPromotions, demotions, dodges and decays in Gold
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Gold I442,567 games | 442,567 | −5.4 | 0 | |||
| Gold II566,471 games | 566,471 | −5.4 | 0 | |||
| Gold III586,716 games | 586,716 | −5.5 | 0 | |||
| Gold IV678,482 games | 678,482 | −5.5 | 0 |
How far one Gold game moves LP
Typical win +20, typical loss −20.7.4% of losses cost 0 LP.1.6% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP
LP over the patch
Win +21.2 to +21.3, loss −17.5 to −17.4 a day.
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +21.3 | −17.4 | +2.14 | 7.5% | 314,169 |
| Thursday 8 Oct | +21.3 | −17.4 | +2.13 | 7.6% | 352,569 |
| Friday 9 Oct | +21.3 | −17.4 | +2.10 | 7.5% | 360,792 |
| Saturday 10 Oct | +21.3 | −17.4 | +2.14 | 7.5% | 386,813 |
| Sunday 11 Oct | +21.3 | −17.5 | +2.09 | 7.0% | 418,165 |
| Monday 12 Oct | +21.3 | −17.5 | +2.11 | 7.1% | 361,971 |
| Tuesday 13 Oct (so far) | +21.2 | −17.4 | +2.14 | 8.0% | 79,757 |
Questions
How much LP per win in Gold?
Gold on EUW Solo, patch 26.20 (7–13 Oct 2026): a win paid +21.3 LP on average and a loss cost −17.4. The medians were +20 and −20.
How many games to climb a division in Gold?
On EUW averages, about 61 games at a 50% win rate in Gold II, 28 at 55%. Your own LP depends on Riot's matchmaking.
Why did I lose 0 LP in Gold IV?
Gold IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 12.5% of Gold IV losses cost 0 LP, against 5.2% in Gold II.