LP per win and loss in Gold SG · Solo

+22.0a win−17.7a loss

Net +2.43 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.

Gold on SG Solo, patch 26.20 (14–17 Oct 2026): a win paid +22.0 LP on average, a loss cost −17.7.

How we measure

Gold, division by division

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss, Gold
DivisionLoss0WinLosses at 0 LP0 LP
GoldI−18.6+22.06.2%
II−18.4+22.06.7%
III−18.3+22.16.8%
IV−15.8+22.012.9%

Losses that cost 0 LP

8.3%

12.9% in Gold IV

Up and down

8,634promotions6,844demotions

in 87 k games

Dodges

1,318

15.1 per 1,000 games · −5.5 LP each

Wins of 35+ LP

7.2%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Gold game moves LP

Typical win +19, typical loss −21.8.3% of losses cost 0 LP.7.2% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.0 to +22.3, loss −18.9 to −17.7 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.3−18.9+1.813.3%346
Thursday 15 Oct+22.0−17.7+2.318.0%26,822
Friday 16 Oct+22.0−17.7+2.528.6%28,563
Saturday 17 Oct (so far)+22.0−17.7+2.468.2%31,656

Promotions, demotions, dodges and decays in Gold

4 divisions
Promotions, demotions, dodges and decays by division, Gold
DivisionGamesPromotionsDemotionsDodges per 1,000 gamesLP a dodgeDecays
Gold I18,779 games18,7791,1392,17616.2−5.40
Gold II22,471 games22,4712,5842,07814.9−5.20
Gold III22,323 games22,3232,4852,02414.4−5.70
Gold IV23,814 games23,8142,42656615.0−5.50

Questions

How much LP per win in Gold?

Gold on SG Solo, patch 26.20 (14–17 Oct 2026): a win paid +22.0 LP on average and a loss cost −17.7. The medians were +19 and −21.

How many games to climb a division in Gold?

On SG averages, about 56 games at a 50% win rate in Gold II, 26 at 55%. Your own LP depends on Riot's matchmaking.

Why did I lose 0 LP in Gold IV?

Gold IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 12.9% of Gold IV losses cost 0 LP, against 6.7% in Gold II.