Losses that cost 0 LP
7.1%
12.0% in Platinum IV

+21.7a win−18.3a loss
Net +1.84 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Platinum on SG Solo, patch 26.21 (20–22 Oct 2026): a win paid +21.7 LP on average, a loss cost −18.3.
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Losses that cost 0 LP
7.1%
12.0% in Platinum IV
Up and down
4,483promotions3,903demotions
in 49 k games
Dodges
669
13.7 per 1,000 games · −5.5 LP each
Wins of 35+ LP
8.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Tuesday 20 Oct | +19.3 | −18.4 | +1.47 | 8.6% | 48 |
| Wednesday 21 Oct | +21.6 | −18.4 | +1.73 | 7.0% | 26,204 |
| Thursday 22 Oct (so far) | +21.7 | −18.3 | +1.97 | 7.2% | 22,452 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Platinum I9,441 games | 9,441 | −5.2 | 0 | |||
| Platinum II11,903 games | 11,903 | −5.8 | 0 | |||
| Platinum III12,405 games | 12,405 | −5.2 | 0 | |||
| Platinum IV14,955 games | 14,955 | −5.6 | 0 |
Platinum on SG Solo, patch 26.21 (20–22 Oct 2026): a win paid +21.7 LP on average and a loss cost −18.3. The medians were +19 and −21.
On SG averages, about 80 games at a 50% win rate in Platinum II, 30 at 55%. Your own LP depends on Riot's matchmaking.
Platinum IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 12.0% of Platinum IV losses cost 0 LP, against 5.1% in Platinum II.