Losses that cost 0 LP
5.3%
11.7% in Platinum IV

+21.6a win−19.1a loss
Net +1.44 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Platinum II on SG Solo, patch 26.20 (14–18 Oct): a win paid +21.6 LP on average, a loss cost −19.1.
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Losses that cost 0 LP
5.3%
11.7% in Platinum IV
Up and down
2,982promotions2,741demotions
in 29 k games
Dodges
366
12.8 per 1,000 games · −5.6 LP each
Wins of 35+ LP
7.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.6 | −20.4 | −2.05 | 2.3% | 69 |
| Thursday 15 Oct | +21.8 | −19.0 | +1.47 | 5.4% | 6,617 |
| Friday 16 Oct | +21.5 | −19.1 | +1.54 | 4.8% | 6,842 |
| Saturday 17 Oct | +21.6 | −19.0 | +1.37 | 5.4% | 7,777 |
| Sunday 18 Oct (so far) | +21.5 | −19.1 | +1.41 | 5.4% | 7,411 |
Platinum II on SG Solo, patch 26.20 (14–18 Oct 2026): a win paid +21.6 LP on average and a loss cost −19.1. The medians were +19 and −21.
From 0 LP, about 80 games at a 50% win rate, 48 at 52% and 30 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).