LP per win and loss in Gold II

Gold II on EUW Solo, patch 26.20 (7–12 Oct): a win paid +21.4 LP on average, a loss cost −18.1.

How we measure

LP per win+21.4Median +20
LP per loss−18.1Median −20
Net LP per game+1.77Gold III +1.70 · Gold I +1.77
Losses that cost 0 LP5.2%12.5% in Gold IV
Games464 k
Promotions48,869Across a division line
Demotions42,402
Dodges4,5629.8 per 1,000 games, −5.5 LP each
Wins of 35+ LP1.7%

Games to climb out of Gold II

  • From 0 LP to Gold I
At 50% wins61games
At 52% wins41games
At 55% wins28games

Averages. Your own LP depends on Riot's matchmaking.

Gold II in Gold

All 31 divisions
Average LP per win and per loss in the Gold divisions
DivisionLoss0WinLosses at 0 LP0 LP
GoldI−18.2+21.45.1%
II−18.1+21.45.2%
III−18.1+21.45.4%
IV−15.7+21.012.5%

How far one Gold II game moves LP

Typical win +20, typical loss −20.5.2% of losses cost 0 LP.1.7% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.4 to +21.5, loss −18.3 to −18.1 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 7 Oct+21.5−18.1+1.745.3%77,843
Thursday 8 Oct+21.4−18.1+1.855.7%87,732
Friday 9 Oct+21.4−18.2+1.695.1%90,011
Saturday 10 Oct+21.4−18.1+1.815.5%96,476
Sunday 11 Oct+21.4−18.2+1.774.8%103,837
Monday 12 Oct (so far)+21.5−18.3+1.594.8%8,141

Questions

How much LP per win in Gold II?

Gold II on EUW Solo, patch 26.20 (7–12 Oct 2026): a win paid +21.4 LP on average and a loss cost −18.1. The medians were +20 and −20.

How many games does it take to get out of Gold II?

From 0 LP, about 61 games at a 50% win rate, 41 at 52% and 28 at 55%, on EUW averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Gold II?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).