LP per win and loss in Gold I RU · Solo

+21.1a win−20.1a lossLow sample

Net −0.87 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Gold I on RU Solo, patch 26.20 (14–15 Oct): a win paid +21.1 LP on average, a loss cost −20.1.

How we measure

Low sample. 30 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Gold I

  • From 0 LP to Platinum IV
At 50% wins200games
At 52% wins76games
At 55% wins39games

Gold I in Gold

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Gold divisions
DivisionLoss0WinLosses at 0 LP0 LP
GoldIYou?−20.1+21.10.0%
II−19.0+23.20.0%
III−18.1+23.47.1%
IV−14.4+20.114.7%

Losses that cost 0 LP

0.0%

14.7% in Gold IV

Up and down

4promotions8demotions

in 56 games

Wins of 35+ LP

0.00%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Gold I game moves LP

Typical win +20, typical loss −21.0.0% of losses cost 0 LP.0.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +19.8 to +21.6, loss −20.8 to −19.7 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.6−19.7−0.050.0%34
Thursday 15 Oct (so far)+19.8−20.8−2.780.0%22

Questions

How much LP per win in Gold I?

Gold I on RU Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.1 LP on average and a loss cost −20.1. The medians were +20 and −21.

How many games does it take to get out of Gold I?

From 0 LP, about 200 games at a 50% win rate, 76 at 52% and 39 at 55%, on RU averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Gold I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).