Losses that cost 0 LP
0.0%
14.7% in Gold IV

+21.1a win−20.1a lossLow sample
Net −0.87 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Gold I on RU Solo, patch 26.20 (14–15 Oct): a win paid +21.1 LP on average, a loss cost −20.1.
Low sample. 30 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
0.0%
14.7% in Gold IV
Up and down
4promotions8demotions
in 56 games
Wins of 35+ LP
0.00%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.6 | −19.7 | −0.05 | 0.0% | 34 |
| Thursday 15 Oct (so far) | +19.8 | −20.8 | −2.78 | 0.0% | 22 |
Gold I on RU Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.1 LP on average and a loss cost −20.1. The medians were +20 and −21.
From 0 LP, about 200 games at a 50% win rate, 76 at 52% and 39 at 55%, on RU averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).