Losses that cost 0 LP
8.8%
15.0% in Gold IV

+21.8a win−18.1a loss
Net +1.91 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Gold III on TR Solo, patch 26.20 (14–15 Oct): a win paid +21.8 LP on average, a loss cost −18.1.
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Losses that cost 0 LP
8.8%
15.0% in Gold IV
Up and down
579promotions523demotions
in 5,336 games
Dodges
57
10.7 per 1,000 games · −5.5 LP each
Wins of 35+ LP
6.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.6 | −17.4 | +1.64 | 11.2% | 1,012 |
| Thursday 15 Oct (so far) | +21.9 | −18.3 | +1.98 | 8.2% | 4,324 |
Gold III on TR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.8 LP on average and a loss cost −18.1. The medians were +19 and −21.
From 0 LP, about 54 games at a 50% win rate, 38 at 52% and 26 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).