Losses that cost 0 LP
0.0%
0.0% across ME

+19.5a win−17.0a lossLow sample
Net +7.33 a gameMedians +19 / −17Averages. Your own LP depends on Riot's matchmaking.
Silver on ME Flex, patch 26.20 (14–15 Oct 2026): a win paid +19.5 LP on average, a loss cost −17.0.
Low sample. 3 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −17.0 | 0.0 | 0.0% | |||
| II | 0.0 | 0.0 | 0.0% | |||
| III | 0.0 | +19.0 | 0.0% | |||
| IV | 0.0 | +20.0 | 0.0% | |||
Losses that cost 0 LP
0.0%
0.0% across ME
Up and down
0promotions0demotions
in 2 games
Wins of 35+ LP
0.00%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +19.5 | −17.0 | +7.33 | 0.0% | 2 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Silver I1 games | 1 | – | 0 | |||
| Silver II0 games | 0 | – | – | 0 | ||
| Silver III0 games | 0 | – | – | 0 | ||
| Silver IV1 games | 1 | – | 0 |
Silver on ME Flex, patch 26.20 (14–15 Oct 2026): a win paid +19.5 LP on average and a loss cost −17.0. The medians were +19 and −17.