AatroxJungle runes

Off-meta Jungle

Top86%Jungle11%
Win
50.9%
▲0.9 vs Jungle
LP a game
+2.30
±0.14
Games
83.8k
a win +22.0 · a loss −18.3
Pick · Ban
0.64 · 6.6%
as Jungle · any role

How we measure

Aatrox Jungle, patch 26.21: Hubris, Sundered Sky, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 83,847 games).

Rune pages

Exact pages · 5 most played
PrecisionPrimary
InspirationSecondary
Exact page · 43.3%
ShardsOffense Adaptive force 92%Flex Adaptive force 99%Defense Health scaling 86%Set taken in 81% of games
Every rune with its win rate45 runes · 4 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph97%50.9%50.6–51.3%
Conqueror95%50.9%50.6–51.3%
Last Stand90%50.9%50.5–51.3%
Legend: Haste72%50.4%50.0–50.8%
Legend: Alacrity23%52.6%51.9–53.3%
Cut Down3.5%52.7%50.9–54.5%
Coup de Grace3.4%50.6%48.8–52.4%
Legend: Bloodline1.1%51.0%47.7–54.3%
Absorb Life0.2%44.4%37.2–51.9%
Fleet Footwork0.2%51.0%43.1–58.8%
Lethal Tempo0.1%40.9%32.2–50.2%
Press the AttackFew games0.1%41.0%31.0–51.7%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight67%51.6%51.2–52.0%
Magical Footwear65%51.6%51.2–52.1%
Cash Back3.6%52.0%50.3–53.8%
Triple Tonic1.5%53.3%50.5–56.1%
Approach Velocity0.7%53.1%49.1–57.0%
First Strike0.2%49.2%42.0–56.4%
Jack Of All Trades0.2%45.7%38.2–53.4%
Biscuit Delivery0.1%47.1%37.7–56.7%
Glacial AugmentFew games<0.1%53.3%39.1–67.1%
Hextech FlashtraptionFew games<0.1%45.0%25.8–65.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Treasure Hunter15%49.8%48.9–50.7%
Taste of Blood13%48.5%47.6–49.4%
Sudden Impact5.2%52.6%51.1–54.0%
Ultimate Hunter2.6%48.6%46.5–50.7%
Electrocute1.9%51.8%49.3–54.3%
Sixth Sense1.5%52.8%50.0–55.5%
Grisly Mementos1.4%51.2%48.4–54.1%
Relentless Hunter1.2%50.6%47.5–53.6%
Dark Harvest1.0%53.8%50.5–57.1%
Deep Ward0.5%52.1%47.4–56.8%
Cheap Shot0.5%48.7%43.9–53.5%
Hail of Blades0.2%48.3%40.5–56.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize11%48.8%47.7–49.8%
Bone Plating10%48.5%47.4–49.6%
Conditioning1.5%50.4%47.6–53.1%
Overgrowth1.2%48.0%44.9–51.1%
Second Wind0.8%50.7%46.8–54.6%
Unflinching0.6%52.2%47.7–56.7%
Demolish0.2%47.1%39.1–55.4%
Font of Life0.1%32.7%24.6–42.1%
Grasp of the UndyingFew games0.1%42.5%32.7–53.0%
Shield BashFew games0.1%46.9%36.4–57.7%
AftershockFew games<0.1%29.2%14.9–49.2%

Questions

What keystone do Aatrox Jungle players take on all servers?

Conqueror, with Inspiration as the secondary tree, is the most played page: 67% of 83,847 games in all ranks, patch 26.21, 51.7% win rate.

What other rune page do Aatrox Jungle players use?

Electrocute with Precision: 1% of 83,847 games in all ranks, patch 26.21, 53.3% win rate.

Which stat shards do Aatrox Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 81% of 83,847 games in all ranks, patch 26.21, 50.7% win rate.