- Win
- 52.1%
- ▲2.1 vs Mid
- LP a game
- +2.30
- ±0.23
- Games
- 29.1k
- a win +20.4 · a loss −17.6
- Pick · Ban
- 5.8 · 6.1%
- as Mid · any role
Diana Mid on BR, patch 26.20: Stormsurge, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > W > E (each the most played of 29,132 games).
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 94%Flex Adaptive force 99%Defense Health scaling 91%Set taken in 87% of games
Every rune with its win rate43 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 88% | 52.4% | 51.7–53.0% |
| Electrocute | 88% | 52.4% | 51.7–53.0% |
| Grisly Mementos | 85% | 52.3% | 51.7–52.9% |
| Treasure Hunter | 80% | 52.2% | 51.5–52.8% |
| Ultimate Hunter | 8.0% | 53.2% | 51.2–55.3% |
| Sixth Sense | 2.0% | 52.1% | 48.0–56.1% |
| Relentless Hunter | 1.7% | 53.4% | 49.0–57.8% |
| Deep Ward | 1.4% | 56.9% | 52.1–61.6% |
| Taste of Blood | 0.4% | 49.2% | 40.6–57.8% |
| Cheap Shot | 0.4% | 44.1% | 35.3–53.4% |
| Dark HarvestFew games | 0.1% | 51.3% | 36.2–66.1% |
| Hail of BladesFew games | <0.1% | 35.0% | 18.1–56.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield Bash | 61% | 53.0% | 52.2–53.7% |
| Bone Plating | 59% | 52.9% | 52.2–53.7% |
| Second Wind | 1.5% | 50.8% | 46.1–55.5% |
| Revitalize | 1.0% | 52.5% | 46.9–58.2% |
| Overgrowth | 1.0% | 51.6% | 45.8–57.4% |
| Unflinching | 0.5% | 56.4% | 48.4–64.1% |
| Grasp of the UndyingFew games | 0.3% | 46.7% | 35.8–57.8% |
| DemolishFew games | 0.2% | 53.1% | 41.1–64.8% |
| ConditioningFew games | 0.2% | 51.8% | 39.0–64.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 40% | 50.7% | 49.8–51.6% |
| Scorch | 40% | 50.7% | 49.8–51.6% |
| Transcendence | 7.4% | 51.6% | 49.5–53.7% |
| Stormraider's Surge | 6.8% | 51.2% | 49.0–53.4% |
| Gathering Storm | 2.0% | 52.3% | 48.3–56.3% |
| Absolute Focus | 1.7% | 53.5% | 49.0–57.8% |
| Axiom Arcanist | 0.9% | 53.7% | 47.8–59.6% |
| Nimbus CloakFew games | 0.2% | 47.8% | 36.3–59.5% |
| CelerityFew games | 0.2% | 55.6% | 43.3–67.2% |
| Deathfire TouchFew games | 0.1% | 48.4% | 32.0–65.2% |
| Arcane CometFew games | 0.1% | 65.5% | 47.3–80.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Conqueror | 4.1% | 49.5% | 46.6–52.3% |
| Coup de Grace | 3.3% | 49.2% | 46.0–52.4% |
| Triumph | 3.1% | 47.9% | 44.6–51.1% |
| Legend: Alacrity | 3.1% | 48.4% | 45.2–51.7% |
| Presence of Mind | 1.9% | 51.5% | 47.4–55.6% |
| Legend: Haste | 1.6% | 51.0% | 46.4–55.5% |
| Last Stand | 1.2% | 47.5% | 42.2–52.8% |
| Cut Down | 0.9% | 56.0% | 49.9–62.0% |
| Legend: BloodlineFew games | 0.2% | 37.0% | 25.4–50.4% |
| Lethal TempoFew games | 0.1% | 27.6% | 14.7–45.7% |
| Absorb LifeFew games | <0.1% | 52.2% | 33.0–70.8% |
Questions
What keystone do Diana Mid players take on BR?
Electrocute, with Resolve as the secondary tree, is the most played page: 53% of 29,132 games in all ranks, patch 26.20, 53.4% win rate.
What other rune page do Diana Mid players use?
Stormraider's Surge with Resolve: 6% of 29,132 games in all ranks, patch 26.20, 50.8% win rate.
Which stat shards do Diana Mid players pick?
Adaptive force, Adaptive force, Health scaling: 87% of 29,132 games in all ranks, patch 26.20, 52.2% win rate.














































