DianaSupport runes

Off-meta Support

Mid53%Jungle43%Support<1%
Win
39.4%
▼10.6 vs Support
LP a game
−0.50
±3.21
Games
213
a win +26.6 · a loss −16.7
Pick · Ban
0.04 · 6.1%
as Support · any role

How we measure

Diana Support on BR, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 213 games).

Low sample. 213 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 96%Flex Adaptive force 100%Defense Health scaling 95%Set taken in 85% of games
Every rune with its win rate9 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact81%39.3%32.3–46.7%
Electrocute79%37.5%30.5–45.0%
Grisly Mementos77%37.4%30.4–45.1%
Treasure Hunter72%38.6%31.2–46.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch49%29.5%21.7–38.9%
Manaflow Band47%30.0%21.9–39.6%
TranscendenceFew games10%36.4%19.7–57.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield Bash48%46.6%37.3–56.2%
Bone Plating48%45.6%36.3–55.2%

Questions

What keystone do Diana Support players take on BR?

Electrocute, with Sorcery as the secondary tree, is the most played page: 40% of 213 games in all ranks, patch 26.20, 27.1% win rate.

What other rune page do Diana Support players use?

Stormraider's Surge with Resolve: 7% of 213 games in all ranks, patch 26.20, 26.7% win rate.

Which stat shards do Diana Support players pick?

Adaptive force, Adaptive force, Health scaling: 85% of 213 games in all ranks, patch 26.20, 38.7% win rate.