MaokaiMid runes

Off-meta Mid

Support63%Jungle23%Top13%Mid1%
Win
50.5%
▲0.5 vs Mid
LP a game
—
Not enough games
Games
99
Pick · Ban
0.02 · 0.21%
as Mid · any role
Few games

How we measure

Low sample. 99 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 60%Flex Adaptive force 55%Defense Health scaling 92%
Every rune with its win rate14 runes · 4 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games38%57.9%42.2–72.2%
AftershockFew games37%51.4%35.9–66.6%
Font of LifeFew games34%50.0%34.1–65.9%
Bone PlatingFew games31%48.4%32.0–65.2%
ConditioningFew games23%69.6%49.1–84.4%
DemolishFew games22%54.6%34.7–73.1%
UnflinchingFew games21%47.6%28.3–67.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games39%48.7%33.9–63.8%
Manaflow BandFew games37%54.1%38.4–69.0%
ScorchFew games32%53.1%36.4–69.1%
Arcane CometFew games21%52.4%32.4–71.7%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games35%40.0%25.6–56.4%
Cheap ShotFew games29%37.9%22.7–56.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: HasteFew games21%61.9%40.9–79.3%

Questions

What keystone do Maokai Mid players take on BR?

Arcane Comet, with Domination as the secondary tree, is the most played page: 16% of 99 games in all ranks, patch 26.20, 50.0% win rate.

What other rune page do Maokai Mid players use?

Aftershock with Inspiration: 14% of 99 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Maokai Mid players pick?

Adaptive force, Health scaling, Health scaling: 24% of 99 games in all ranks, patch 26.20, 45.8% win rate.