- Win
- 51.0%
- ▲1.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 98
- Pick · Ban
- 0.03 · 0.46%
- as Mid · any role
Low sample. 98 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
SorcerySecondary
ShardsOffense Adaptive force 43%Flex Adaptive force 44%Defense Health scaling 81%Set taken in 19% of games
Every rune with its win rate15 runes · 3 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Grasp of the UndyingFew games | 49% | 54.2% | 40.3–67.4% |
| Font of LifeFew games | 41% | 45.0% | 30.7–60.2% |
| DemolishFew games | 34% | 48.5% | 32.5–64.8% |
| OvergrowthFew games | 32% | 48.4% | 32.0–65.2% |
| RevitalizeFew games | 27% | 57.7% | 39.0–74.5% |
| Second WindFew games | 26% | 60.0% | 40.7–76.6% |
| ConditioningFew games | 24% | 37.5% | 21.2–57.3% |
| Bone PlatingFew games | 23% | 43.5% | 25.6–63.2% |
| AftershockFew games | 20% | 30.0% | 14.6–51.9% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 57% | 58.9% | 45.9–70.8% |
| TranscendenceFew games | 45% | 59.1% | 44.4–72.3% |
| ScorchFew games | 28% | 48.2% | 30.7–66.0% |
| Gathering StormFew games | 22% | 59.1% | 38.7–76.7% |
| Arcane CometFew games | 20% | 55.0% | 34.2–74.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 20% | 60.0% | 38.7–78.1% |
Questions
What keystone do Maokai Mid players take on LAN?
Grasp of the Undying, with Sorcery as the secondary tree, is the most played page: 41% of 98 games in all ranks, patch 26.20, 57.5% win rate.
What other rune page do Maokai Mid players use?
Arcane Comet with Domination: 15% of 98 games in all ranks, patch 26.20, 60.0% win rate.
Which stat shards do Maokai Mid players pick?
Adaptive force, Adaptive force, Health scaling: 19% of 98 games in all ranks, patch 26.20, 47.4% win rate.



















