BrandJungle runes

Off-meta Jungle

Support64%Mid17%Bot9%Top6%Jungle4%
Win
48.2%
▼1.8 vs Jungle
LP a game
+1.10
±0.29
Games
19.8k
a win +21.3 · a loss −18.0
Pick · Ban
0.27 · 6.3%
as Jungle · any role

How we measure

Brand Jungle, patch 26.20: Liandry's Torment, Rylai's Crystal Scepter, Zhonya's Hourglass; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 19,767 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
PrecisionSecondary
Exact page · 38.4%
ShardsOffense Adaptive force 72%Flex Adaptive force 95%Defense Health scaling 89%Set taken in 68% of games
Every rune with its win rate44 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch71%47.8%47.0–48.6%
Manaflow Band69%47.6%46.7–48.4%
Transcendence68%48.6%47.8–49.4%
Deathfire Touch66%48.8%48.0–49.7%
Axiom Arcanist14%50.4%48.6–52.3%
Gathering Storm13%50.4%48.5–52.3%
Waterwalking6.1%49.0%46.2–51.8%
Nimbus Cloak4.6%50.4%47.1–53.6%
Celerity3.3%48.5%44.7–52.4%
Arcane Comet2.8%45.7%41.6–49.8%
Absolute Focus2.7%53.2%48.9–57.3%
Stormraider's Surge0.7%50.7%42.4–59.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut Down51%48.5%47.5–49.4%
Presence of Mind46%48.1%47.0–49.1%
Legend: Haste14%49.3%47.4–51.1%
Coup de Grace7.3%48.4%45.9–51.0%
Triumph2.7%51.0%46.8–55.2%
Conqueror1.0%47.3%40.3–54.5%
Last Stand0.6%42.7%33.9–52.1%
Legend: Alacrity0.5%43.0%33.7–52.8%
Absorb LifeFew games0.1%48.2%30.7–66.0%
Legend: BloodlineFew games0.1%44.0%26.7–62.9%
Fleet FootworkFew games0.1%60.0%38.7–78.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Dark Harvest27%47.1%45.8–48.4%
Grisly Mementos24%46.7%45.3–48.1%
Treasure Hunter23%47.5%46.0–48.9%
Taste of Blood19%46.6%45.0–48.2%
Cheap Shot14%49.5%47.7–51.3%
Ultimate Hunter8.0%48.8%46.3–51.2%
Sixth Sense4.2%49.2%45.8–52.6%
Relentless Hunter3.3%48.9%45.0–52.7%
Electrocute1.5%48.6%42.9–54.4%
Deep Ward1.0%54.0%46.9–61.0%
Sudden Impact0.6%45.7%37.3–54.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight10%48.1%46.0–50.3%
Magical Footwear7.7%49.8%47.3–52.3%
Cash Back2.7%45.6%41.4–49.9%
Biscuit Delivery2.0%46.5%41.6–51.4%
Triple Tonic1.2%49.2%43.0–55.4%
Approach Velocity1.2%48.5%42.2–54.9%
Jack Of All TradesFew games0.3%53.7%40.6–66.3%
Glacial AugmentFew games0.2%40.5%27.0–55.5%
First StrikeFew games0.2%39.5%25.6–55.3%
Hextech FlashtraptionFew games0.1%47.8%29.2–67.0%

Questions

What keystone do Brand Jungle players take on all servers?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 55% of 19,767 games in all ranks, patch 26.20, 48.4% win rate.

What other rune page do Brand Jungle players use?

Dark Harvest with Sorcery: 20% of 19,767 games in all ranks, patch 26.20, 46.7% win rate.

Which stat shards do Brand Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 68% of 19,767 games in all ranks, patch 26.20, 48.0% win rate.