BrandSupport runes

9th of 41 Supportup 2 places since 26.20

Support65%Mid17%Bot8%Top6%Jungle4%
Win
50.4%
▲0.4 vs Support
LP a game
+3.60
±0.06
Games
522.8k
a win +24.0 · a loss −17.6
Pick · Ban
4.0 · 6.3%
as Support · any role

How we measure

Brand Support, patch 26.21: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 522,837 games).

Rune pages

Exact pages · 4 most played
SorceryPrimary
PrecisionSecondary
Exact page · 57.0%
ShardsOffense Adaptive force 92%Flex Adaptive force 96%Defense Health scaling 91%Set taken in 86% of games
Every rune with its win rate50 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band94%50.5%50.4–50.7%
Scorch94%50.5%50.4–50.6%
Transcendence78%50.6%50.4–50.7%
Deathfire Touch69%51.0%50.8–51.1%
Arcane Comet11%48.5%48.1–48.9%
Gathering Storm3.7%50.0%49.3–50.7%
Axiom Arcanist2.7%49.3%48.5–50.1%
Absolute Focus2.2%50.2%49.3–51.1%
Celerity1.2%52.1%50.9–53.4%
Nimbus Cloak0.5%51.6%49.7–53.5%
Summon Aery0.2%45.2%42.4–48.0%
Waterwalking0.2%51.4%48.5–54.3%
Stormraider's Surge0.2%48.9%45.6–52.1%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind63%50.8%50.6–51.0%
Cut Down60%50.8%50.6–51.0%
Coup de Grace4.0%50.5%49.8–51.1%
Legend: Haste3.0%51.4%50.6–52.2%
Triumph1.0%47.9%46.6–49.3%
Last Stand0.4%48.7%46.4–50.9%
Legend: Alacrity0.3%42.9%40.5–45.2%
Conqueror0.2%47.7%44.2–51.2%
Legend: Bloodline0.2%47.9%44.4–51.4%
Lethal Tempo0.1%42.7%38.7–46.8%
Press the Attack<0.1%43.5%39.0–48.1%
Absorb Life<0.1%44.9%40.1–49.8%
Fleet Footwork<0.1%38.7%32.3–45.6%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Dark Harvest18%49.9%49.6–50.2%
Grisly Mementos18%49.8%49.5–50.2%
Taste of Blood17%49.7%49.3–50.0%
Treasure Hunter16%49.8%49.4–50.1%
Ultimate Hunter6.0%50.0%49.5–50.6%
Cheap Shot5.3%50.8%50.2–51.4%
Deep Ward1.3%49.7%48.5–50.9%
Sixth Sense1.0%50.3%48.9–51.6%
Relentless Hunter1.0%51.2%49.9–52.6%
Electrocute0.6%49.8%48.1–51.6%
Sudden Impact0.3%47.6%45.3–50.0%
Hail of Blades<0.1%41.6%36.6–46.9%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight10%49.0%48.6–49.5%
Biscuit Delivery9.3%48.8%48.4–49.3%
Magical Footwear1.8%51.5%50.5–52.5%
Cash Back0.8%50.0%48.4–51.5%
Approach Velocity0.5%50.7%48.8–52.7%
Triple Tonic0.3%49.2%46.8–51.7%
Jack Of All Trades0.2%48.3%45.5–51.2%
Glacial Augment0.2%46.6%43.2–50.0%
First Strike0.1%51.7%48.1–55.4%
Time Warp Tonic0.1%50.5%46.8–54.3%
Hextech Flashtraption<0.1%41.6%36.4–47.0%
Unsealed SpellbookFew games<0.1%44.7%35.0–54.7%

Questions

What keystone do Brand Support players take on all servers?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 63% of 522,837 games in all ranks, patch 26.21, 50.9% win rate.

What other rune page do Brand Support players use?

Dark Harvest with Sorcery: 17% of 522,837 games in all ranks, patch 26.21, 49.9% win rate.

Which stat shards do Brand Support players pick?

Adaptive force, Adaptive force, Health scaling: 86% of 522,837 games in all ranks, patch 26.21, 50.4% win rate.