Malphite Jungle build

Top69%Jungle14%Mid9%Support8%

25th of 47 Jungle

Win rate50.7%+0.7 pts vs Jungle 50.0%
LP a game+2.10±0.22 · Jungle +2.02
Games31,915Jungle · patch 26.20
Pick rate1.5%as Jungle
Ban rate14.5%any role

How we measure

Malphite Jungle, patch 26.20: the most played core opens with Dusk and Dawn (10% of 32,177 games), Flash and Smite.

Core items

Core items: the first three finished items in the order bought, with their win rate
ItemsPickedGames Win rate
DaZcThDusk and Dawn · Zeke's Convergence · Thornmail10%3,32353.5%52% to 55%
DaZcBaDusk and Dawn · Zeke's Convergence · Bandlepipes6.6%2,11057.7%56% to 60%
MaStShMalignance · Stormsurge · Shadowflame6.2%2,00348.8%47% to 51%
DaZcKrDusk and Dawn · Zeke's Convergence · Kaenic Rookern4.1%1,33250.9%48% to 54%
DaZcFhDusk and Dawn · Zeke's Convergence · Frozen Heart3.5%1,11355.5%53% to 58%
DaZcMaDusk and Dawn · Zeke's Convergence · Malignance1.7%54355.8%52% to 60%
MaStRdMalignance · Stormsurge · Rabadon's Deathcap1.7%53254.9%51% to 59%
DaZcDmDusk and Dawn · Zeke's Convergence · Dead Man's Plate1.4%45260.8%56% to 65%

Skill order

MaxStarts
Malphite's most played skill order as Jungle
Ability123456789101112131415161718
Q1314151718
W13457
E2891012
R61116
  1. Max W, E, QStarts W, E, W · 37% · 11,93551.6%51%–53%
  2. Max W, E, QStarts W, E, Q · 20% · 6,41950.7%49%–52%
  3. Max W, Q, EStarts W, E, W · 8.3% · 2,65953.1%51%–55%
  4. Max W, Q, EStarts W, E, Q · 8.1% · 2,60249.5%48%–51%
  5. Max Q, W, EStarts W, E, Q · 4.7% · 1,51850.9%48%–53%

Other finished items

Finished items in the final inventory, outside the most played core
ItemIn inventoryGames Win rate
Malignance2,700 gold38%12,23349.4%49% to 50%
Stormsurge2,800 gold20%6,48948.1%47% to 49%
Kaenic Rookern2,900 gold20%6,28053.3%52% to 55%
Sunfire Aegis2,800 gold18%5,91753.3%52% to 55%
Shadowflame3,200 gold14%4,50448.7%47% to 50%
Frozen Heart2,500 gold13%4,09755.0%53% to 56%
Jak'Sho, The Protean3,200 gold8.6%2,75254.3%52% to 56%
Rabadon's Deathcap3,500 gold8.4%2,69154.5%53% to 56%
Zhonya's Hourglass3,250 gold8.1%2,60452.2%50% to 54%
Bandlepipes2,300 gold7.3%2,34757.7%56% to 60%

Starting items

  1. Gustwalker Hatchling, Health Potion28% · 9,11250.4%49%–51%
  2. Gustwalker Hatchling27% · 8,67050.8%50%–52%
  3. Mosstomper Seedling, Health Potion13% · 4,07852.3%51%–54%
  4. Scorchclaw Pup, Health Potion12% · 3,93849.1%48%–51%

Boots

  1. Plated Steelcaps38% · 12,28553.4%53%–54%
  2. Mercury's Treads25% · 8,11950.7%50%–52%
  3. Sorcerer's Shoes21% · 6,73047.8%47%–49%
  4. No boots6.2% · 2,00646.4%44%–49%
  5. Ionian Boots of Lucidity4.7% · 1,50049.1%47%–52%

Summoner spells

  1. Flash and Smite99% · 31,69850.7%50%–51%
  2. Smite and Ignite0.8% · 24149.8%44%–56%
  3. Ghost and Smite0.6% · 19145.6%39%–53%
  4. Exhaust and Smite0.1% · 1942.1%23%–64%

Questions

What do Malphite Jungle players build first on EUW?

The most played core is Dusk and Dawn, then Zeke's Convergence, then Thornmail: 10% of 32,177 games in all ranks, patch 26.20, 53.5% win rate.

What skill order do Malphite Jungle players use?

Most often they max W, E, Q and start W, E, W: 37% of 32,177 games in all ranks, patch 26.20, 51.6% win rate.

Which summoner spells do Malphite Jungle players take?

Flash and Smite, in 99% of 32,177 games in all ranks, patch 26.20, 50.7% win rate.