Malphite Jungle build

Top67%Jungle15%Mid13%Support5%

Off-meta Jungle

Win rate48.9%−1.1 pts vs Jungle 50.0%
LP a game+1.20±1.54 · Jungle +1.73
Games675Jungle · patch 26.20
Pick rate1.9%as Jungle
Ban rate18.2%any role

How we measure

Low sample. 675 games, fewer than 1,000. Read these numbers as rough.

Malphite Jungle, patch 26.20: the most played core opens with Malignance (6% of 675 games), max W, Flash and Smite.

Core items

Core items: the first three finished items in the order bought, with their win rate
ItemsPickedGames Win rate
MaStShMalignance · Stormsurge · Shadowflame5.9%4045.0%31% to 60%
DaZcThDusk and Dawn · Zeke's Convergence · Thornmail5.5%3746.0%31% to 62%
ZcJtFbZeke's Convergence · Jak'Sho, The Protean · Fiendhunter Bolts3.3%2250.0%31% to 69%
SaThFhSunfire Aegis · Thornmail · Frozen Heart3.1%2166.7%45% to 83%
DaZcFhDusk and Dawn · Zeke's Convergence · Frozen Heart1.8%1275.0%47% to 91%
MaStZhMalignance · Stormsurge · Zhonya's Hourglass1.8%1241.7%19% to 68%
DaZcKrDusk and Dawn · Zeke's Convergence · Kaenic Rookern1.6%1145.5%21% to 72%
MaStRdMalignance · Stormsurge · Rabadon's Deathcap1.6%1163.6%35% to 85%

Skill order

MaxStarts
Malphite's most played skill order as Jungle
Ability123456789101112131415161718
Q1314151718
W13457
E2891012
R61116
  1. Max W, E, QStarts W, E, W · 52% · 35051.7%46%–57%
  2. Max W, E, QStarts W, E, Q · 17% · 11748.7%40%–58%
  3. Max W, Q, EStarts W, E, W · 5.2% · 3548.6%33%–64%
  4. Max W, Q, EStarts W, E, Q · 4.2% · 2842.9%27%–61%
  5. Max Q, E, WStarts W, E, Q · 2.8% · 1942.1%23%–64%

Other finished items

Finished items in the final inventory, outside the most played core
ItemIn inventoryGames Win rate
Zeke's Convergence2,200 gold42%28352.7%47% to 58%
Thornmail2,450 gold29%19553.3%46% to 60%
Sunfire Aegis2,800 gold27%18555.7%48% to 63%
Dusk and Dawn3,100 gold25%17050.0%43% to 57%
Frozen Heart2,500 gold16%10563.8%54% to 72%
Kaenic Rookern2,900 gold15%10358.3%49% to 67%
Jak'Sho, The Protean3,200 gold11%7350.7%39% to 62%
Zhonya's Hourglass3,250 gold6.2%4252.4%38% to 67%
Fiendhunter Bolts2,650 gold5.5%3746.0%31% to 62%
Rabadon's Deathcap3,500 gold5.3%3650.0%34% to 66%

Starting items

  1. Gustwalker Hatchling28% · 18748.1%41%–55%
  2. Gustwalker Hatchling, Health Potion18% · 11942.0%34%–51%
  3. Mosstomper Seedling15% · 10455.8%46%–65%
  4. Scorchclaw Pup15% · 10151.5%42%–61%

Boots

  1. Plated Steelcaps34% · 22757.3%51%–64%
  2. Sorcerer's Shoes23% · 15646.8%39%–55%
  3. Mercury's Treads19% · 12552.0%43%–61%
  4. Boots of Swiftness11% · 7139.4%29%–51%
  5. No boots7.1% · 4835.4%23%–50%

Summoner spells

  1. Flash and Smite99% · 67049.0%45%–53%

Questions

What do Malphite Jungle players build first on JP?

The most played core is Malignance, then Stormsurge, then Shadowflame: 6% of 675 games in all ranks, patch 26.20, 45.0% win rate.

What skill order do Malphite Jungle players use?

Most often they max W, E, Q and start W, E, W: 52% of 675 games in all ranks, patch 26.20, 51.7% win rate.

Which summoner spells do Malphite Jungle players take?

Flash and Smite, in 99% of 675 games in all ranks, patch 26.20, 49.0% win rate.