Malphite Jungle build
Top67%Jungle15%Mid13%Support5%
Off-meta Jungle
Win rate48.9%−1.1 pts vs Jungle 50.0%
LP a game+1.20±1.54 · Jungle +1.73
Games675Jungle · patch 26.20
Pick rate1.9%as Jungle
Ban rate18.2%any role
Low sample. 675 games, fewer than 1,000. Read these numbers as rough.
Malphite Jungle, patch 26.20: the most played core opens with Malignance (6% of 675 games), max W, Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ma St Sh Malignance · Stormsurge · Shadowflame | 5.9% | 40 | 45.0%31% to 60% |
Da Zc Th Dusk and Dawn · Zeke's Convergence · Thornmail | 5.5% | 37 | 46.0%31% to 62% |
Zc Jt Fb Zeke's Convergence · Jak'Sho, The Protean · Fiendhunter Bolts | 3.3% | 22 | 50.0%31% to 69% |
Sa Th Fh Sunfire Aegis · Thornmail · Frozen Heart | 3.1% | 21 | 66.7%45% to 83% |
Da Zc Fh Dusk and Dawn · Zeke's Convergence · Frozen Heart | 1.8% | 12 | 75.0%47% to 91% |
Ma St Zh Malignance · Stormsurge · Zhonya's Hourglass | 1.8% | 12 | 41.7%19% to 68% |
Da Zc Kr Dusk and Dawn · Zeke's Convergence · Kaenic Rookern | 1.6% | 11 | 45.5%21% to 72% |
Ma St Rd Malignance · Stormsurge · Rabadon's Deathcap | 1.6% | 11 | 63.6%35% to 85% |
Skill order
W›E›QW·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 13 | 14 | 15 | 17 | 18 | |||||||||||||
| W | 1 | 3 | 4 | 5 | 7 | |||||||||||||
| E | 2 | 8 | 9 | 10 | 12 | |||||||||||||
| R | 6 | 11 | 16 |
- W›E›QMax W, E, QStarts W, E, W · 52% · 35051.7%46%–57%
- W›E›QMax W, E, QStarts W, E, Q · 17% · 11748.7%40%–58%
- W›Q›EMax W, Q, EStarts W, E, W · 5.2% · 3548.6%33%–64%
- W›Q›EMax W, Q, EStarts W, E, Q · 4.2% · 2842.9%27%–61%
- Q›E›WMax Q, E, WStarts W, E, Q · 2.8% · 1942.1%23%–64%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Zeke's Convergence2,200 gold | 42% | 283 | 52.7%47% to 58% |
| Thornmail2,450 gold | 29% | 195 | 53.3%46% to 60% |
| Sunfire Aegis2,800 gold | 27% | 185 | 55.7%48% to 63% |
| Dusk and Dawn3,100 gold | 25% | 170 | 50.0%43% to 57% |
| Frozen Heart2,500 gold | 16% | 105 | 63.8%54% to 72% |
| Kaenic Rookern2,900 gold | 15% | 103 | 58.3%49% to 67% |
| Jak'Sho, The Protean3,200 gold | 11% | 73 | 50.7%39% to 62% |
| Zhonya's Hourglass3,250 gold | 6.2% | 42 | 52.4%38% to 67% |
| Fiendhunter Bolts2,650 gold | 5.5% | 37 | 46.0%31% to 62% |
| Rabadon's Deathcap3,500 gold | 5.3% | 36 | 50.0%34% to 66% |
Starting items
- Gustwalker Hatchling28% · 18748.1%41%–55%
- Gustwalker Hatchling, Health Potion18% · 11942.0%34%–51%
- Mosstomper Seedling15% · 10455.8%46%–65%
- Scorchclaw Pup15% · 10151.5%42%–61%
Boots
- Plated Steelcaps34% · 22757.3%51%–64%
- Sorcerer's Shoes23% · 15646.8%39%–55%
- Mercury's Treads19% · 12552.0%43%–61%
- Boots of Swiftness11% · 7139.4%29%–51%
- No boots7.1% · 4835.4%23%–50%
Summoner spells
- Flash and Smite99% · 67049.0%45%–53%
Questions
What do Malphite Jungle players build first on JP?
The most played core is Malignance, then Stormsurge, then Shadowflame: 6% of 675 games in all ranks, patch 26.20, 45.0% win rate.
What skill order do Malphite Jungle players use?
Most often they max W, E, Q and start W, E, W: 52% of 675 games in all ranks, patch 26.20, 51.7% win rate.
Which summoner spells do Malphite Jungle players take?
Flash and Smite, in 99% of 675 games in all ranks, patch 26.20, 49.0% win rate.
























