- Win
- 50.8%
- ▲0.8 vs Jungle
- LP a game
- +1.70
- ±2.44
- Games
- 260
- a win +20.3 · a loss −17.9
- Pick · Ban
- 0.01 · 1.2%
- as Jungle · any role
Low sample. 260 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Ability haste 54%Flex Health scaling 54%Defense Health scaling 70%Set taken in 47% of games
Every rune with its win rate13 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 66% | 54.4% | 46.9–61.7% |
| Legend: Haste | 64% | 54.2% | 46.6–61.6% |
| Coup de GraceFew games | 28% | 55.6% | 44.1–66.5% |
| Press the AttackFew games | 25% | 54.6% | 42.6–66.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield Bash | 53% | 51.1% | 42.8–59.3% |
| Aftershock | 52% | 51.5% | 43.1–59.8% |
| Unflinching | 52% | 49.3% | 40.9–57.6% |
| Bone Plating | 47% | 49.2% | 40.5–57.9% |
| ConditioningFew games | 16% | 61.0% | 45.7–74.3% |
| OvergrowthFew games | 7.7% | 60.0% | 38.7–78.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 46% | 50.4% | 41.6–59.3% |
| Cash BackFew games | 28% | 50.0% | 38.9–61.1% |
| Hextech FlashtraptionFew games | 14% | 54.1% | 38.4–69.0% |
Questions
What keystone do Rell Jungle players take on EUW?
Aftershock, with Precision as the secondary tree, is the most played page: 37% of 260 games in all ranks, patch 26.19, 53.6% win rate.
What other rune page do Rell Jungle players use?
Press the Attack with Inspiration: 25% of 260 games in all ranks, patch 26.19, 54.6% win rate.
Which stat shards do Rell Jungle players pick?
Ability haste, Health scaling, Health scaling: 47% of 260 games in all ranks, patch 26.19, 49.6% win rate.

















