RellMid build

Off-meta Mid

Support99%Mid<1%
Win
42.3%
▼7.7 vs Mid
LP a game
—
Not enough games
Games
78
Pick · Ban
0.00 · 1.3%
as Mid · any role
Few games

How we measure

Rell Mid on EUW, last 14 days: Grasp of the Undying + Precision; skill order Q > W > E (each the most played of 78 games).

Low sample. 78 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 78 games

Start

DsHp

44% · 44.1% won

Spells

FlIg

65% · 45.1% won

Skills

starts W Q E

25% · 68.4% won

BootsChainlaced Crushers38% · 33.3% won

Skill path 23% of games · 70.6% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ24579
WW18101213
EE314151718
RR61116

Starting items

Doran's Shield + Health Potion44% · 44.1% won · 34 gamesFew games

Boots

Chainlaced Crushers38% · 33.3% won · 30 gamesFew games

Summoner spells

Flash + Ignite65% · 45.1% won · 51 gamesFew games
Every option as a table5 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Chainlaced CrushersFew games38%33.3%19.2%–51.2%30
Starting items
Doran's Shield + Health PotionFew games44%44.1%28.9%–60.6%34
Summoner spells
Flash + IgniteFew games65%45.1%32.3%–58.6%51
Finished items
Hollow RadianceFew games40%32.3%18.6%–49.9%31
Imperial MandateFew games31%58.3%38.8%–75.5%24

Questions

What skill order do Rell Mid players use?

Most often they max Q, W, E and start W, Q, E: 25% of 77 games with a skill order in all ranks, last 14 days, 68.4% win rate.

Which summoner spells do Rell Mid players take?

Flash and Ignite, in 65% of 78 games in all ranks, last 14 days, 45.1% win rate.