- Win
- 46.3%
- ▼3.7 vs Top
- LP a game
- +1.00
- ±0.25
- Games
- 29.4k
- a win +23.1 · a loss −18.3
- Pick · Ban
- 1.0 · 0.23%
- as Top · any role
Rumble Top on EUW, patch 26.20: Liandry's Torment, Bloodletter's Curse, Zhonya's Hourglass; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 29,412 games).
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 85%Flex Adaptive force 97%Defense Health scaling 82%Set taken in 76% of games
Every rune with its win rate40 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 95% | 46.3% | 45.7–46.9% |
| Nimbus Cloak | 93% | 46.1% | 45.5–46.7% |
| Absolute Focus | 84% | 45.9% | 45.3–46.5% |
| Deathfire Touch | 66% | 46.3% | 45.6–47.0% |
| Arcane Comet | 29% | 45.8% | 44.8–46.9% |
| Celerity | 6.6% | 47.5% | 45.3–49.7% |
| Transcendence | 6.5% | 49.7% | 47.5–52.0% |
| Axiom Arcanist | 4.6% | 48.7% | 46.0–51.3% |
| Gathering Storm | 2.5% | 44.8% | 41.2–48.4% |
| Stormraider's Surge | 1.3% | 47.9% | 42.8–52.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 70% | 45.9% | 45.2–46.6% |
| Unflinching | 68% | 45.8% | 45.1–46.5% |
| Overgrowth | 6.8% | 48.3% | 46.1–50.5% |
| Second Wind | 5.7% | 47.9% | 45.5–50.3% |
| Shield Bash | 1.5% | 44.8% | 40.2–49.5% |
| Revitalize | 1.2% | 41.7% | 36.6–47.0% |
| Demolish | 0.9% | 49.6% | 43.7–55.6% |
| ConditioningFew games | 0.3% | 43.3% | 33.6–53.6% |
| Font of LifeFew games | 0.2% | 43.2% | 29.7–57.8% |
| Grasp of the UndyingFew games | 0.1% | 36.8% | 23.4–52.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 14% | 45.7% | 44.2–47.2% |
| Taste of Blood | 13% | 45.5% | 43.9–47.1% |
| Cheap Shot | 1.8% | 48.0% | 43.8–52.2% |
| Electrocute | 0.5% | 48.2% | 40.0–56.5% |
| Treasure Hunter | 0.5% | 51.8% | 43.5–60.0% |
| Grisly Mementos | 0.4% | 51.6% | 43.0–60.1% |
| Sixth Sense | 0.4% | 58.9% | 49.4–67.7% |
| Dark HarvestFew games | 0.3% | 62.2% | 52.4–71.2% |
| Sudden ImpactFew games | 0.2% | 45.7% | 32.2–59.8% |
| Relentless HunterFew games | 0.1% | 34.2% | 21.6–49.5% |
| Deep WardFew games | 0.1% | 40.6% | 25.5–57.7% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 5.3% | 49.4% | 47.0–51.9% |
| Triple Tonic | 4.9% | 49.1% | 46.5–51.6% |
| Cash Back | 2.1% | 49.8% | 45.9–53.8% |
| First Strike | 1.6% | 48.4% | 43.9–52.9% |
| Biscuit Delivery | 1.0% | 47.2% | 41.5–53.0% |
| Magical Footwear | 0.8% | 47.5% | 41.2–53.8% |
| Approach Velocity | 0.8% | 50.2% | 43.8–56.6% |
| Jack Of All TradesFew games | 0.2% | 37.3% | 25.3–51.0% |
| Time Warp TonicFew games | <0.1% | 63.6% | 43.0–80.3% |
Questions
What keystone do Rumble Top players take on EUW?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 59% of 29,412 games in all ranks, patch 26.20, 46.0% win rate.
What other rune page do Rumble Top players use?
Arcane Comet with Resolve: 16% of 29,412 games in all ranks, patch 26.20, 46.3% win rate.
Which stat shards do Rumble Top players pick?
Adaptive force, Adaptive force, Health scaling: 76% of 29,412 games in all ranks, patch 26.20, 45.9% win rate.











































