- Win
- 46.7%
- ▼3.3 vs Top
- LP a game
- +0.60
- ±0.14
- Games
- 88.0k
- a win +21.8 · a loss −18.2
- Pick · Ban
- 1.2 · 0.36%
- as Top · any role
Rumble Top, patch 26.20: Liandry's Torment, Bloodletter's Curse, Zhonya's Hourglass; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 87,958 games).
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 87%Flex Adaptive force 97%Defense Health scaling 83%Set taken in 78% of games
Every rune with its win rate43 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 96% | 46.6% | 46.3–46.9% |
| Nimbus Cloak | 93% | 46.5% | 46.2–46.9% |
| Absolute Focus | 85% | 46.3% | 46.0–46.7% |
| Deathfire Touch | 67% | 46.8% | 46.4–47.2% |
| Arcane Comet | 29% | 46.0% | 45.4–46.6% |
| Transcendence | 6.3% | 49.6% | 48.2–50.9% |
| Celerity | 6.0% | 48.0% | 46.7–49.4% |
| Axiom Arcanist | 4.9% | 48.2% | 46.7–49.7% |
| Gathering Storm | 2.2% | 47.9% | 45.6–50.1% |
| Stormraider's Surge | 1.4% | 47.4% | 44.6–50.2% |
| Summon Aery | 0.2% | 51.5% | 43.0–60.0% |
| WaterwalkingFew games | <0.1% | 52.6% | 39.9–65.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 72% | 46.3% | 46.0–46.7% |
| Unflinching | 69% | 46.3% | 45.9–46.7% |
| Overgrowth | 6.1% | 48.7% | 47.3–50.0% |
| Second Wind | 5.2% | 49.2% | 47.8–50.6% |
| Shield Bash | 2.1% | 48.0% | 45.7–50.3% |
| Revitalize | 1.4% | 47.7% | 45.0–50.5% |
| Demolish | 0.9% | 46.2% | 42.7–49.8% |
| Conditioning | 0.3% | 45.9% | 40.1–51.7% |
| Grasp of the Undying | 0.2% | 43.5% | 35.5–51.8% |
| Font of Life | 0.1% | 41.7% | 33.1–50.9% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 13% | 46.0% | 45.1–46.9% |
| Taste of Blood | 12% | 45.6% | 44.7–46.6% |
| Cheap Shot | 1.9% | 49.1% | 46.7–51.5% |
| Treasure Hunter | 0.5% | 48.7% | 43.8–53.7% |
| Grisly Mementos | 0.4% | 50.5% | 45.5–55.5% |
| Dark Harvest | 0.4% | 52.0% | 46.8–57.1% |
| Electrocute | 0.4% | 50.6% | 45.2–56.0% |
| Sixth Sense | 0.4% | 51.6% | 46.1–57.1% |
| Relentless Hunter | 0.2% | 42.8% | 35.5–50.4% |
| Sudden Impact | 0.2% | 43.0% | 34.9–51.4% |
| Deep Ward | 0.1% | 45.1% | 36.1–54.3% |
| Hail of BladesFew games | <0.1% | 46.7% | 32.9–60.9% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 4.9% | 49.8% | 48.3–51.3% |
| Triple Tonic | 4.3% | 49.6% | 48.0–51.2% |
| Cash Back | 1.6% | 50.4% | 47.8–53.1% |
| First Strike | 1.1% | 50.1% | 46.9–53.3% |
| Biscuit Delivery | 1.0% | 49.4% | 46.2–52.6% |
| Magical Footwear | 0.7% | 48.6% | 44.7–52.6% |
| Approach Velocity | 0.7% | 47.8% | 43.9–51.8% |
| Jack Of All Trades | 0.2% | 48.5% | 41.0–56.1% |
| Time Warp TonicFew games | <0.1% | 49.2% | 37.5–61.1% |
Questions
What keystone do Rumble Top players take on all servers?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 60% of 87,958 games in all ranks, patch 26.20, 46.5% win rate.
What other rune page do Rumble Top players use?
Arcane Comet with Resolve: 17% of 87,958 games in all ranks, patch 26.20, 46.3% win rate.
Which stat shards do Rumble Top players pick?
Adaptive force, Adaptive force, Health scaling: 78% of 87,958 games in all ranks, patch 26.20, 46.1% win rate.














































