- Win
- 44.4%
- ▼5.6 vs Support
- LP a game
- +0.90
- ±0.86
- Games
- 2,759
- a win +24.6 · a loss −18.1
- Pick · Ban
- 0.04 · 0.36%
- as Support · any role
Rumble Support, patch 26.20: Liandry's Torment, Rylai's Crystal Scepter, Zhonya's Hourglass; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 2,759 games).
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 87%Flex Adaptive force 91%Defense Health scaling 76%Set taken in 68% of games
Every rune with its win rate37 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 90% | 44.4% | 42.5–46.4% |
| Nimbus Cloak | 78% | 43.8% | 41.8–46.0% |
| Absolute Focus | 71% | 43.1% | 41.0–45.3% |
| Deathfire Touch | 47% | 44.9% | 42.2–47.6% |
| Arcane Comet | 45% | 43.6% | 40.8–46.3% |
| Axiom Arcanist | 17% | 46.7% | 42.3–51.2% |
| Transcendence | 14% | 48.1% | 43.1–53.2% |
| Celerity | 9.7% | 45.7% | 39.8–51.7% |
| Gathering Storm | 4.6% | 43.3% | 35.0–52.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 45% | 43.1% | 40.4–45.9% |
| Unflinching | 43% | 43.0% | 40.2–45.8% |
| Second WindFew games | 2.9% | 52.5% | 41.7–63.1% |
| OvergrowthFew games | 2.9% | 47.5% | 36.9–58.3% |
| RevitalizeFew games | 1.4% | 51.3% | 36.2–66.1% |
| Shield BashFew games | 1.3% | 41.7% | 27.1–57.8% |
| Font of LifeFew games | 1.2% | 56.3% | 39.3–71.8% |
| Grasp of the UndyingFew games | 0.8% | 59.1% | 38.7–76.7% |
| ConditioningFew games | 0.7% | 45.0% | 25.8–65.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 35% | 45.0% | 41.8–48.1% |
| Taste of Blood | 24% | 45.6% | 41.8–49.4% |
| Cheap Shot | 12% | 46.1% | 40.9–51.4% |
| Dark HarvestFew games | 2.9% | 42.5% | 32.3–53.4% |
| Treasure HunterFew games | 2.9% | 52.5% | 41.7–63.1% |
| Deep WardFew games | 2.2% | 60.7% | 48.1–71.9% |
| Grisly MementosFew games | 2.1% | 34.5% | 23.6–47.3% |
| Sixth SenseFew games | 1.6% | 44.4% | 30.9–58.8% |
| ElectrocuteFew games | 1.3% | 47.2% | 32.0–63.0% |
| Relentless HunterFew games | 0.8% | 54.6% | 34.7–73.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 5.0% | 43.1% | 35.1–51.4% |
| Triple Tonic | 4.4% | 52.5% | 43.6–61.2% |
| Jack Of All Trades | 3.6% | 53.0% | 43.3–62.5% |
| Magical FootwearFew games | 3.3% | 46.7% | 36.7–56.9% |
| Cash BackFew games | 3.3% | 45.6% | 35.7–55.8% |
| Biscuit DeliveryFew games | 2.4% | 44.8% | 33.5–56.6% |
| Approach VelocityFew games | 2.3% | 46.9% | 35.2–58.9% |
| First StrikeFew games | 1.1% | 62.1% | 44.0–77.3% |
| Hextech FlashtraptionFew games | 0.9% | 52.0% | 33.5–70.0% |
Questions
What keystone do Rumble Support players take on all servers?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 31% of 2,759 games in all ranks, patch 26.20, 44.4% win rate.
What other rune page do Rumble Support players use?
Arcane Comet with Domination: 24% of 2,759 games in all ranks, patch 26.20, 44.1% win rate.
Which stat shards do Rumble Support players pick?
Adaptive force, Adaptive force, Health scaling: 68% of 2,759 games in all ranks, patch 26.20, 43.1% win rate.









































