RumbleJungle runes

Off-meta Jungle

Top83%Jungle7%Mid7%
Win
47.6%
▼2.4 vs Jungle
LP a game
+1.00
±0.47
Games
7,598
a win +21.7 · a loss −18.0
Pick · Ban
0.10 · 0.36%
as Jungle · any role

How we measure

Rumble Jungle, patch 26.20: Liandry's Torment, Shadowflame, Zhonya's Hourglass; Dark Harvest + Sorcery; skill order Q > E > W (each the most played of 7,598 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
ResolveSecondary
Exact page · 15.9%
ShardsOffense Adaptive force 60%Flex Adaptive force 95%Defense Health scaling 77%Set taken in 52% of games
Every rune with its win rate47 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter48%49.4%47.8–51.0%
Cheap Shot45%48.8%47.2–50.5%
Dark Harvest36%48.2%46.3–50.0%
Grisly Mementos20%48.4%45.9–50.9%
Sixth Sense17%48.1%45.3–50.8%
Taste of Blood11%48.3%44.9–51.7%
Treasure Hunter9.0%46.1%42.4–49.8%
Deep Ward3.1%49.4%43.1–55.7%
Electrocute2.4%49.4%42.2–56.7%
Sudden Impact2.2%51.8%44.3–59.3%
Relentless Hunter2.0%49.0%41.2–56.9%
Hail of BladesFew games0.3%41.7%24.5–61.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Nimbus Cloak41%46.2%44.4–47.9%
Scorch38%46.3%44.5–48.1%
Absolute Focus36%46.6%44.7–48.4%
Deathfire Touch28%46.2%44.1–48.3%
Axiom Arcanist17%48.0%45.3–50.7%
Transcendence15%46.3%43.5–49.3%
Arcane Comet10%47.5%44.0–51.0%
Gathering Storm9.9%46.8%43.3–50.4%
Celerity7.3%45.2%41.1–49.4%
Waterwalking7.1%47.6%43.4–51.8%
Stormraider's Surge3.1%42.4%36.2–48.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight21%48.3%45.8–50.8%
Magical Footwear14%48.6%45.6–51.6%
Triple Tonic14%49.8%46.8–52.8%
Cash Back12%48.4%45.2–51.6%
First Strike11%50.1%46.8–53.5%
Approach Velocity7.2%51.0%46.8–55.2%
Hextech FlashtraptionFew games1.3%48.4%38.8–58.3%
Jack Of All TradesFew games0.8%46.8%34.9–59.0%
Biscuit DeliveryFew games0.4%51.7%34.4–68.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating20%45.1%42.6–47.6%
Unflinching19%45.3%42.7–47.9%
OvergrowthFew games1.3%44.2%34.6–54.2%
Shield BashFew games0.8%50.8%38.8–62.7%
ConditioningFew games0.8%46.7%34.6–59.1%
RevitalizeFew games0.6%60.5%45.6–73.6%
Font of LifeFew games0.5%52.8%37.0–68.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph18%49.1%46.4–51.7%
Legend: Haste14%47.1%44.1–50.1%
Coup de Grace13%49.8%46.7–52.9%
Conqueror7.6%48.3%44.2–52.3%
Cut Down7.3%45.8%41.7–50.0%
Legend: Alacrity2.7%43.4%36.7–50.2%
Last Stand2.0%42.8%35.2–50.7%
Fleet FootworkFew games0.3%61.9%40.9–79.3%

Questions

What keystone do Rumble Jungle players take on all servers?

Dark Harvest, with Sorcery as the secondary tree, is the most played page: 18% of 7,598 games in all ranks, patch 26.20, 47.5% win rate.

What other rune page do Rumble Jungle players use?

Deathfire Touch with Resolve: 18% of 7,598 games in all ranks, patch 26.20, 45.9% win rate.

Which stat shards do Rumble Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 52% of 7,598 games in all ranks, patch 26.20, 47.0% win rate.