RumbleMid runes

Off-meta Mid

Top83%Jungle9%Mid6%
Win
48.8%
▼1.2 vs Mid
LP a game
+1.60
±0.88
Games
2,236
a win +22.2 · a loss −18.2
Pick · Ban
0.08 · 0.23%
as Mid · any role

How we measure

Rumble Mid on EUW, patch 26.20: Liandry's Torment, Shadowflame, Zhonya's Hourglass; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 2,236 games).

Rune pages

Exact pages · 3 most played
SorceryPrimary
ResolveSecondary
Exact page · 28.3%
ShardsOffense Adaptive force 83%Flex Adaptive force 92%Defense Health scaling 69%Set taken in 59% of games
Every rune with its win rate39 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch81%48.0%45.7–50.3%
Nimbus Cloak76%47.0%44.6–49.3%
Absolute Focus62%46.1%43.5–48.7%
Deathfire Touch47%46.6%43.6–49.6%
Arcane Comet28%48.5%44.6–52.4%
Transcendence11%52.2%46.0–58.2%
Celerity9.7%47.7%41.1–54.3%
Axiom Arcanist8.9%53.0%46.1–59.9%
Gathering StormFew games4.3%41.7%32.3–51.7%
Stormraider's SurgeFew games4.2%49.5%39.5–59.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating50%45.4%42.5–48.3%
Unflinching44%44.7%41.6–47.8%
Overgrowth9.4%54.0%47.3–60.6%
Second Wind6.6%50.3%42.4–58.3%
RevitalizeFew games2.8%40.3%29.0–52.8%
Shield BashFew games2.0%36.4%23.8–51.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter27%52.3%48.3–56.3%
Taste of Blood21%52.7%48.2–57.2%
Cheap Shot14%54.8%49.3–60.2%
Dark Harvest10%56.3%49.7–62.6%
Sixth Sense8.0%59.0%51.7–66.0%
Treasure Hunter7.8%55.8%48.3–62.9%
Electrocute6.0%48.2%39.9–56.5%
Grisly Mementos5.4%45.5%36.9–54.3%
Deep WardFew games2.9%51.5%39.7–63.1%
Relentless HunterFew games1.1%58.3%38.8–75.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph6.6%59.9%51.8–67.4%
Coup de Grace6.4%57.6%49.5–65.4%
Legend: Haste5.8%51.2%42.6–59.6%
Cut Down4.7%51.9%42.4–61.3%
ConquerorFew games1.3%50.0%32.6–67.4%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Triple Tonic4.5%60.4%50.6–69.4%
Cosmic InsightFew games3.8%51.2%40.7–61.6%
First StrikeFew games3.1%64.3%52.6–74.5%
Cash BackFew games2.9%58.5%46.3–69.6%
Magical FootwearFew games2.2%47.9%34.5–61.7%
Approach VelocityFew games1.9%58.1%43.3–71.6%
Biscuit DeliveryFew games1.8%47.5%32.9–62.5%
Jack Of All TradesFew games1.8%55.0%39.8–69.3%

Questions

What keystone do Rumble Mid players take on EUW?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 39% of 2,236 games in all ranks, patch 26.20, 46.4% win rate.

What other rune page do Rumble Mid players use?

Arcane Comet with Domination: 14% of 2,236 games in all ranks, patch 26.20, 52.1% win rate.

Which stat shards do Rumble Mid players pick?

Adaptive force, Adaptive force, Health scaling: 59% of 2,236 games in all ranks, patch 26.20, 48.3% win rate.