FizzTop runes

Off-meta Top

Mid87%Jungle8%Top2%
Win
48.9%
▼1.1 vs Top
LP a game
+1.50
±0.29
Games
20.0k
a win +21.7 · a loss −18.0
Pick · Ban
0.15 · 11.5%
as Top · any role

How we measure

Fizz Top, patch 26.21: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 19,992 games).

Rune pages

Exact pages · 5 most played
DominationPrimary
SorcerySecondary
Exact page · 33.9%
ShardsOffense Adaptive force 74%Flex Adaptive force 97%Defense Health scaling 79%Set taken in 66% of games
Every rune with its win rate47 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact81%49.5%48.8–50.3%
Grisly Mementos73%49.8%49.0–50.6%
Electrocute73%50.1%49.3–50.9%
Treasure Hunter71%49.3%48.5–50.1%
Ultimate Hunter8.9%50.2%47.9–52.6%
Dark Harvest4.4%46.1%42.9–49.4%
Sixth Sense3.6%50.5%46.9–54.1%
Relentless Hunter3.3%50.1%46.3–54.0%
Deep Ward1.3%47.8%41.8–54.0%
Taste of Blood0.8%44.6%37.3–52.2%
Cheap Shot0.7%47.4%39.2–55.8%
Hail of BladesFew games0.4%40.5%30.4–51.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence50%49.9%48.9–50.9%
Scorch43%49.6%48.5–50.6%
Manaflow Band16%49.5%47.8–51.3%
Gathering Storm3.2%46.8%43.0–50.7%
Absolute Focus1.8%46.7%41.6–51.8%
Axiom Arcanist1.0%51.0%44.1–57.8%
Deathfire Touch0.8%45.4%37.7–53.3%
Nimbus Cloak0.7%53.5%45.3–61.4%
Celerity0.6%42.5%34.0–51.4%
Stormraider's SurgeFew games0.4%47.6%37.1–58.2%
Arcane CometFew games0.2%41.7%28.9–55.7%
WaterwalkingFew games0.2%40.0%24.6–57.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph36%48.0%46.9–49.2%
Coup de Grace32%47.8%46.5–49.0%
Press the Attack13%45.8%43.9–47.7%
Legend: Alacrity9.4%44.4%42.1–46.6%
Legend: Haste9.4%48.6%46.3–50.8%
Cut Down7.5%47.0%44.5–49.5%
Presence of Mind6.4%46.0%43.3–48.7%
Last Stand3.1%47.6%43.7–51.6%
Conqueror0.8%40.5%33.1–48.4%
Legend: Bloodline0.7%41.5%33.9–49.6%
Absorb Life0.7%49.6%41.3–58.0%
Lethal Tempo0.5%47.5%38.1–57.2%
Fleet FootworkFew games0.2%51.1%37.0–65.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth8.0%48.1%45.7–50.6%
Bone Plating6.2%46.4%43.7–49.2%
Demolish5.8%45.8%42.9–48.6%
Grasp of the Undying5.6%45.8%42.9–48.7%
Second Wind3.5%47.0%43.4–50.7%
Unflinching1.4%43.2%37.6–49.0%
Conditioning0.9%51.4%44.1–58.6%
Font of Life0.7%49.3%41.0–57.6%
Revitalize0.5%38.3%29.7–47.8%
Shield BashFew games0.4%36.8%26.9–48.1%

Questions

What keystone do Fizz Top players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 47% of 19,992 games in all ranks, patch 26.21, 50.2% win rate.

What other rune page do Fizz Top players use?

Press the Attack with Sorcery: 4% of 19,992 games in all ranks, patch 26.21, 47.8% win rate.

Which stat shards do Fizz Top players pick?

Adaptive force, Adaptive force, Health scaling: 66% of 19,992 games in all ranks, patch 26.21, 49.3% win rate.