- Win
- 48.9%
- ▼1.1 vs Top
- LP a game
- +1.50
- ±0.29
- Games
- 20.0k
- a win +21.7 · a loss −18.0
- Pick · Ban
- 0.15 · 11.5%
- as Top · any role
Fizz Top, patch 26.21: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 19,992 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 74%Flex Adaptive force 97%Defense Health scaling 79%Set taken in 66% of games
Every rune with its win rate47 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 81% | 49.5% | 48.8–50.3% |
| Grisly Mementos | 73% | 49.8% | 49.0–50.6% |
| Electrocute | 73% | 50.1% | 49.3–50.9% |
| Treasure Hunter | 71% | 49.3% | 48.5–50.1% |
| Ultimate Hunter | 8.9% | 50.2% | 47.9–52.6% |
| Dark Harvest | 4.4% | 46.1% | 42.9–49.4% |
| Sixth Sense | 3.6% | 50.5% | 46.9–54.1% |
| Relentless Hunter | 3.3% | 50.1% | 46.3–54.0% |
| Deep Ward | 1.3% | 47.8% | 41.8–54.0% |
| Taste of Blood | 0.8% | 44.6% | 37.3–52.2% |
| Cheap Shot | 0.7% | 47.4% | 39.2–55.8% |
| Hail of BladesFew games | 0.4% | 40.5% | 30.4–51.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 50% | 49.9% | 48.9–50.9% |
| Scorch | 43% | 49.6% | 48.5–50.6% |
| Manaflow Band | 16% | 49.5% | 47.8–51.3% |
| Gathering Storm | 3.2% | 46.8% | 43.0–50.7% |
| Absolute Focus | 1.8% | 46.7% | 41.6–51.8% |
| Axiom Arcanist | 1.0% | 51.0% | 44.1–57.8% |
| Deathfire Touch | 0.8% | 45.4% | 37.7–53.3% |
| Nimbus Cloak | 0.7% | 53.5% | 45.3–61.4% |
| Celerity | 0.6% | 42.5% | 34.0–51.4% |
| Stormraider's SurgeFew games | 0.4% | 47.6% | 37.1–58.2% |
| Arcane CometFew games | 0.2% | 41.7% | 28.9–55.7% |
| WaterwalkingFew games | 0.2% | 40.0% | 24.6–57.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 36% | 48.0% | 46.9–49.2% |
| Coup de Grace | 32% | 47.8% | 46.5–49.0% |
| Press the Attack | 13% | 45.8% | 43.9–47.7% |
| Legend: Alacrity | 9.4% | 44.4% | 42.1–46.6% |
| Legend: Haste | 9.4% | 48.6% | 46.3–50.8% |
| Cut Down | 7.5% | 47.0% | 44.5–49.5% |
| Presence of Mind | 6.4% | 46.0% | 43.3–48.7% |
| Last Stand | 3.1% | 47.6% | 43.7–51.6% |
| Conqueror | 0.8% | 40.5% | 33.1–48.4% |
| Legend: Bloodline | 0.7% | 41.5% | 33.9–49.6% |
| Absorb Life | 0.7% | 49.6% | 41.3–58.0% |
| Lethal Tempo | 0.5% | 47.5% | 38.1–57.2% |
| Fleet FootworkFew games | 0.2% | 51.1% | 37.0–65.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 8.0% | 48.1% | 45.7–50.6% |
| Bone Plating | 6.2% | 46.4% | 43.7–49.2% |
| Demolish | 5.8% | 45.8% | 42.9–48.6% |
| Grasp of the Undying | 5.6% | 45.8% | 42.9–48.7% |
| Second Wind | 3.5% | 47.0% | 43.4–50.7% |
| Unflinching | 1.4% | 43.2% | 37.6–49.0% |
| Conditioning | 0.9% | 51.4% | 44.1–58.6% |
| Font of Life | 0.7% | 49.3% | 41.0–57.6% |
| Revitalize | 0.5% | 38.3% | 29.7–47.8% |
| Shield BashFew games | 0.4% | 36.8% | 26.9–48.1% |
Questions
What keystone do Fizz Top players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 47% of 19,992 games in all ranks, patch 26.21, 50.2% win rate.
What other rune page do Fizz Top players use?
Press the Attack with Sorcery: 4% of 19,992 games in all ranks, patch 26.21, 47.8% win rate.
Which stat shards do Fizz Top players pick?
Adaptive force, Adaptive force, Health scaling: 66% of 19,992 games in all ranks, patch 26.21, 49.3% win rate.


















































