GangplankMid runes

Off-meta Mid

Top90%Mid9%
Win
49.6%
▼0.4 vs Mid
LP a game
+1.40
±0.18
Games
49.8k
a win +21.0 · a loss −18.0
Pick · Ban
0.38 · 5.4%
as Mid · any role

How we measure

Gangplank Mid, patch 26.21: Essence Reaver, The Collector, Infinity Edge; Deathfire Touch + Precision; skill order Q > E > W (each the most played of 49,834 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
PrecisionSecondary
Exact page · 35.9%
ShardsOffense Adaptive force 89%Flex Adaptive force 97%Defense Health 83%Set taken in 77% of games
Every rune with its win rate56 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch74%49.9%49.4–50.4%
Transcendence72%49.8%49.2–50.3%
Nimbus Cloak69%49.8%49.3–50.3%
Deathfire Touch56%49.6%49.0–50.2%
Stormraider's Surge17%50.8%49.7–51.8%
Gathering Storm8.1%49.3%47.7–50.8%
Absolute Focus7.0%51.5%49.9–53.2%
Axiom Arcanist6.4%49.8%48.1–51.5%
Manaflow Band6.1%49.9%48.1–51.7%
Arcane Comet5.7%50.6%48.7–52.4%
Celerity2.6%49.6%46.9–52.3%
WaterwalkingFew games0.1%50.8%38.6–62.9%
Summon AeryFew games<0.1%36.4%22.2–53.4%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut Down73%49.2%48.7–49.7%
Legend: Haste69%49.0%48.4–49.5%
Legend: Alacrity6.8%51.9%50.2–53.6%
Coup de Grace3.9%50.0%47.7–52.2%
Fleet Footwork2.8%50.1%47.5–52.8%
Triumph2.7%50.0%47.3–52.7%
Presence of Mind1.7%45.5%42.1–48.9%
Absorb Life1.6%50.9%47.4–54.3%
Last Stand0.8%51.5%46.4–56.5%
Legend: Bloodline0.5%46.9%40.4–53.4%
Lethal TempoFew games<0.1%23.5%12.4–40.0%
ConquerorFew games<0.1%32.1%17.9–50.7%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash Back16%48.6%47.5–49.7%
Cosmic Insight15%48.0%46.9–49.1%
Triple Tonic15%49.0%47.8–50.1%
First Strike14%48.1%47.0–49.3%
Biscuit Delivery2.3%48.9%46.0–51.8%
Magical Footwear1.4%47.9%44.1–51.6%
Jack Of All Trades1.2%53.3%49.2–57.4%
Approach Velocity0.9%51.1%46.5–55.7%
Time Warp Tonic0.3%47.2%38.6–55.9%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating9.9%50.9%49.5–52.3%
Overgrowth6.7%52.0%50.2–53.6%
Unflinching5.1%51.4%49.4–53.3%
Second Wind4.2%51.6%49.5–53.8%
Demolish3.3%49.3%46.9–51.7%
Grasp of the Undying2.8%51.0%48.3–53.6%
Revitalize2.1%49.0%46.0–52.0%
Conditioning0.5%46.9%40.6–53.4%
Font of Life0.2%51.5%41.9–61.0%
Shield BashFew games<0.1%40.0%27.0–54.6%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter4.1%50.5%48.3–52.6%
Taste of Blood2.9%52.8%50.2–55.4%
Cheap Shot2.2%49.6%46.7–52.6%
Treasure Hunter1.1%52.3%48.0–56.5%
Dark Harvest1.0%44.9%40.6–49.3%
Grisly Mementos0.8%42.6%37.7–47.7%
Sixth Sense0.4%45.5%39.0–52.1%
Relentless Hunter0.2%48.7%39.7–57.8%
Sudden ImpactFew games0.2%45.3%35.6–55.3%
Deep WardFew games0.2%37.6%28.5–47.8%
ElectrocuteFew games0.1%41.4%29.6–54.2%
Hail of BladesFew games<0.1%35.0%18.1–56.7%

Questions

What keystone do Gangplank Mid players take on all servers?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 45% of 49,834 games in all ranks, patch 26.21, 49.1% win rate.

What other rune page do Gangplank Mid players use?

Stormraider's Surge with Precision: 15% of 49,834 games in all ranks, patch 26.21, 50.7% win rate.

Which stat shards do Gangplank Mid players pick?

Adaptive force, Adaptive force, Health: 77% of 49,834 games in all ranks, patch 26.21, 49.3% win rate.