HecarimJungle build

38th of 48 Jungledown 5 places since 26.20

Jungle100%
Win
48.9%
▼1.0 vs Jungle
LP a game
+1.40
±0.14
Games
95.6k
a win +22.6 · a loss −19.2
Pick · Ban
5.1 · 7.1%
as Jungle · any role

How we measure

Hecarim Jungle, patch 26.21: Spear of Shojin, Death's Dance, Endless Hunger; Stormraider's Surge + Precision; skill order Q > W > E (each the most played of 95,606 games).

Build

Most played of 95,606 games

Start

Gh

55% · 50.4% won

Spells

GhSm

98% · 49.1% won

Skills

starts Q W Q

54% · 52.6% won

Items 14.1% of games with a core

  1. Spear of Shojin
  2. Death's Dance
  3. Endless Hunger
4th
  • Eh63.9% won23% pick
  • Dd63.5% won14% pick
  • Mo59.7% won14% pick
5th
  • Eh64.4% won12% pick
  • Mo63.1% won11% pick
  • Sg61.5% won8.5% pick

56.6% won (55.5–57.7) · 7,697 games

BootsIonian Boots of Lucidity61% · 48.9% won

Skill path 52% of games · 53.7% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ13579
WW28101213
EE414151718
RR61116

Core items

First three finished, in the order bought
  1. Spear of Shojin › Death's Dance › Endless Hunger7,697 gamesMost played14%56.6%55% to 58%
  2. Spear of Shojin › Black Cleaver › Death's Dance5,521 games10%54.5%53% to 56%
  3. Hubris › Death's Dance › Endless Hunger3,507 gamesHighest win6.4%58.7%57% to 60%
  4. Spear of Shojin › Death's Dance › Black Cleaver3,346 games6.1%52.5%51% to 54%
  5. Hubris › Spear of Shojin › Death's Dance2,507 games4.6%52.7%51% to 55%
  6. Spear of Shojin › Death's Dance › Maw of Malmortius2,158 games3.9%52.9%51% to 55%
  7. Black Cleaver › Death's Dance › Endless Hunger1,794 games3.3%57.6%55% to 60%
  8. Spear of Shojin › Endless Hunger › Death's Dance1,728 games3.2%58.0%56% to 60%

Skills

Max order
  1. starts Q W Q54%52.6%42,686
  2. starts Q W E38%45.4%30,293
  3. starts Q W E3.4%40.0%2,651
  4. starts Q E W1.8%43.2%1,451
  5. starts Q W Q1.3%50.1%1,006

Starting items

Gustwalker Hatchling55% · 50.4% won · 43,984 games
  • Gustwalker Hatchling + Health Potion 41%47.6% won
  • Scorchclaw Pup + Health Potion 1.8%39.9% won

Boots

Ionian Boots of Lucidity61% · 48.9% won · 57,863 games
  • Gluttonous Greaves Highest win17%51.9% won
  • Mercury's Treads 10%49.0% won

Summoner spells

Ghost + Smite98% · 49.1% won · 93,415 games
  • Flash + Smite 2.1%40.5% won
  • Smite + Ignite 0.2%54.6% won
Every option as a table53 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Spear of Shojin › Death's Dance › Endless Hunger14%56.6%55.5%–57.7%7,697
Spear of Shojin › Black Cleaver › Death's Dance10%54.5%53.1%–55.8%5,521
Hubris › Death's Dance › Endless Hunger6.4%58.7%57.1%–60.3%3,507
Spear of Shojin › Death's Dance › Black Cleaver6.1%52.5%50.8%–54.2%3,346
Hubris › Spear of Shojin › Death's Dance4.6%52.7%50.7%–54.6%2,507
Spear of Shojin › Death's Dance › Maw of Malmortius3.9%52.9%50.8%–55.0%2,158
Black Cleaver › Death's Dance › Endless Hunger3.3%57.6%55.3%–59.9%1,794
Spear of Shojin › Endless Hunger › Death's Dance3.2%58.0%55.6%–60.3%1,728
4th item, of 28,458 games that reached it
Endless Hunger23%63.9%62.7%–65.1%6,602
Death's Dance14%63.5%62.0%–64.9%4,042
Maw of Malmortius14%59.7%58.2%–61.3%3,883
Black Cleaver11%58.2%56.4%–59.9%3,109
Serylda's Grudge9.3%65.8%63.9%–67.5%2,655
Sterak's Gage5.6%62.3%59.9%–64.6%1,585
5th item, of 9,493 games that reached it
Endless Hunger12%64.4%61.5%–67.1%1,131
Maw of Malmortius11%63.1%60.2%–66.0%1,050
Sterak's Gage8.5%61.5%58.1%–64.8%810
Guardian Angel7.8%64.6%61.1%–68.0%738
Serylda's Grudge7.5%68.5%65.0%–71.8%712
Black Cleaver6.8%62.3%58.5%–66.0%645
Boots
Ionian Boots of Lucidity61%48.9%48.5%–49.3%57,863
Gluttonous Greaves17%51.9%51.1%–52.6%16,084
Mercury's Treads10%49.0%48.0%–50.0%9,869
Plated Steelcaps6.9%47.6%46.4%–48.8%6,578
No boots4.2%40.7%39.2%–42.3%3,978
Starting items
Gustwalker Hatchling55%50.4%49.9%–50.9%43,984
Gustwalker Hatchling + Health Potion41%47.6%47.1%–48.2%32,674
Scorchclaw Pup + Health Potion1.8%39.9%37.5%–42.5%1,442
Scorchclaw Pup0.9%42.2%38.6%–45.9%704
Summoner spells
Ghost + Smite98%49.1%48.8%–49.4%93,415
Flash + Smite2.1%40.5%38.4%–42.7%1,969
Smite + Ignite0.2%54.6%47.6%–61.3%198
Skill order
Max Q W E · starts Q W Q54%52.6%52.1%–53.0%42,686
Max Q W E · starts Q W E38%45.4%44.8%–45.9%30,293
Max Q E W · starts Q W E3.4%40.0%38.2%–41.9%2,651
Max Q W E · starts Q E W1.8%43.2%40.7%–45.8%1,451
Max Q E W · starts Q W Q1.3%50.1%47.0%–53.2%1,006
First 11 skill points
Q W Q E Q R Q W Q W R52%53.7%53.2%–54.2%39,326
Q W E Q Q R Q W Q W R35%46.8%46.2%–47.4%26,444
Q W E Q Q R Q E Q E R2.7%40.9%38.8%–43.1%2,059
Q E W Q Q R Q W Q W R1.6%45.8%42.9%–48.6%1,189
Q W E Q Q R Q E Q W R1.5%42.1%39.3%–45.0%1,143
Q W E Q Q R Q W Q E R1.3%41.5%38.5%–44.6%1,003
Finished items
Black Cleaver37%51.2%50.7%–51.7%35,215
Hubris30%50.5%49.9%–51.1%28,453
Maw of Malmortius15%54.8%54.0%–55.6%14,496
Axiom Arc9.6%55.1%54.1%–56.1%9,148
Serylda's Grudge6.3%63.6%62.4%–64.8%5,990
Voltaic Cyclosword5.1%53.1%51.7%–54.5%4,880
Sterak's Gage3.8%59.4%57.8%–61.0%3,581
Serpent's Fang3.3%52.3%50.5%–54.0%3,150
Eclipse2.7%52.2%50.3%–54.1%2,619
Lord Dominik's Regards2.6%60.1%58.2%–62.0%2,502

Questions

What do Hecarim Jungle players build first on all servers?

The most played core is Spear of Shojin, then Death's Dance, then Endless Hunger: 8% of 95,606 games in Emerald and above, patch 26.21, 56.6% win rate.

What skill order do Hecarim Jungle players use?

Most often they max Q, W, E and start Q, W, Q: 54% of 79,066 games with a skill order in Emerald and above, patch 26.21, 52.6% win rate.

Which summoner spells do Hecarim Jungle players take?

Ghost and Smite, in 98% of 95,606 games in Emerald and above, patch 26.21, 49.1% win rate.