- Win
- 48.2%
- ▼1.7 vs Support
- LP a game
- +2.60
- ±0.91
- Games
- 2,754
- a win +26.0 · a loss −19.6
- Pick · Ban
- 0.35 · 1.7%
- as Support · any role
Jarvan IV Support, patch 26.21: Umbral Glaive, Voltaic Cyclosword, Serpent's Fang; Electrocute + Precision; skill order Q > E > W (each the most played of 2,754 games).
Build
Start
×293% · 47.9% won
Spells
Ig
73% · 48.3% won
Skills
57% · 48.6% won
Items 3.0% of games with a core
- Umbral Glaive
- Voltaic Cyclosword
- Serpent's Fang
- Ga
40.9% won9.3% pick - Zc
52.9% won7.2% pick - Eo
37.5% won6.8% pick
41.9% won (26.4–59.2) · 31 games
Skill path 50% of games · 49.0% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 1 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Umbral Glaive › Voltaic Cyclosword › Serpent's Fang3.0%41.9%26% to 59%
- Umbral Glaive › Voltaic Cyclosword › Eclipse2.5%30.8%17% to 50%
- Zeke's Convergence › Locket of the Iron Solari › Knight's Vow2.1%68.2%47% to 84%
- Umbral Glaive › Voltaic Cyclosword › Bastionbreaker2.1%50.0%31% to 69%
- Zeke's Convergence › Locket of the Iron Solari › Protoplasm Harness1.9%65.0%43% to 82%
Skills
- ››starts E Q W57%48.6%1,326
- ››starts Q E W17%43.5%395
- ››starts E Q W10%49.4%239
- ››starts E Q WFew games3.3%57.1%77
- ››starts E Q EFew games2.5%66.7%57
Starting items
- Health Potion Few games2.0%58.8% won
- Long Sword + 2 × Health Potion Few games0.8%47.6% won
Boots
- Ionian Boots of Lucidity 24%51.3% won
- No boots 18%40.1% won
Summoner spells
- Exhaust + Flash 17%44.7% won
- Flash + Heal 9.6%53.0% won
Every option as a table38 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Umbral Glaive › Voltaic Cyclosword › Serpent's FangFew games | 3.0% | 41.9% | 26.4%–59.2% | 31 |
| Umbral Glaive › Voltaic Cyclosword › EclipseFew games | 2.5% | 30.8% | 16.5%–50.0% | 26 |
| Zeke's Convergence › Locket of the Iron Solari › Knight's VowFew games | 2.1% | 68.2% | 47.3%–83.6% | 22 |
| Umbral Glaive › Voltaic Cyclosword › BastionbreakerFew games | 2.1% | 50.0% | 30.7%–69.3% | 22 |
| Zeke's Convergence › Locket of the Iron Solari › Protoplasm HarnessFew games | 1.9% | 65.0% | 43.3%–81.9% | 20 |
| 4th item, of 237 games that reached it | ||||
| Guardian AngelFew games | 9.3% | 40.9% | 23.3%–61.3% | 22 |
| Boots | ||||
| Plated Steelcaps | 35% | 48.5% | 45.3%–51.7% | 951 |
| Ionian Boots of Lucidity | 24% | 51.3% | 47.5%–55.1% | 663 |
| No boots | 18% | 40.1% | 35.9%–44.5% | 491 |
| Mercury's Treads | 17% | 48.1% | 43.5%–52.6% | 462 |
| Boots of Swiftness | 6.2% | 55.0% | 47.5%–62.2% | 171 |
| Starting items | ||||
| 2 × Health Potion | 93% | 47.9% | 45.8%–49.9% | 2,330 |
| Health PotionFew games | 2.0% | 58.8% | 45.2%–71.3% | 51 |
| Long Sword + 2 × Health PotionFew games | 0.8% | 47.6% | 28.3%–67.6% | 21 |
| Summoner spells | ||||
| Flash + Ignite | 73% | 48.3% | 46.1%–50.5% | 2,011 |
| Exhaust + Flash | 17% | 44.7% | 40.2%–49.3% | 461 |
| Flash + Heal | 9.6% | 53.0% | 47.0%–59.0% | 264 |
| Skill order | ||||
| Max Q E W · starts E Q W | 57% | 48.6% | 45.9%–51.3% | 1,326 |
| Max Q E W · starts Q E W | 17% | 43.5% | 38.7%–48.5% | 395 |
| Max E Q W · starts E Q W | 10% | 49.4% | 43.1%–55.7% | 239 |
| Max E W Q · starts E Q WFew games | 3.3% | 57.1% | 46.0%–67.6% | 77 |
| Max E Q W · starts E Q EFew games | 2.5% | 66.7% | 53.7%–77.5% | 57 |
| First 11 skill points | ||||
| E Q W Q Q R Q E Q E R | 50% | 49.0% | 46.0%–52.1% | 1,042 |
| Q E W Q Q R Q E Q E R | 16% | 45.3% | 40.0%–50.7% | 331 |
| E Q W E E R E Q E Q R | 7.2% | 54.0% | 46.0%–61.8% | 150 |
| E Q W E E R E W E W RFew games | 3.1% | 56.3% | 44.1%–67.7% | 64 |
| E Q E W E R E Q E Q RFew games | 2.2% | 69.6% | 55.2%–80.9% | 46 |
| E Q E W E R E W E W RFew games | 2.1% | 55.8% | 41.1%–69.6% | 43 |
| Finished items | ||||
| Bloodsong | 61% | 49.6% | 47.2%–52.0% | 1,682 |
| Celestial Opposition | 30% | 46.7% | 43.3%–50.1% | 829 |
| Zeke's Convergence | 27% | 52.8% | 49.2%–56.4% | 748 |
| Locket of the Iron Solari | 15% | 55.9% | 51.2%–60.6% | 422 |
| Sundered Sky | 14% | 44.6% | 39.7%–49.6% | 388 |
| Eclipse | 12% | 51.2% | 45.8%–56.7% | 322 |
| Black Cleaver | 6.8% | 53.5% | 46.3%–60.5% | 187 |
| Knight's Vow | 5.8% | 53.1% | 45.4%–60.7% | 160 |
| Bastionbreaker | 5.7% | 52.6% | 44.8%–60.2% | 156 |
| Hubris | 5.3% | 48.6% | 40.7%–56.7% | 146 |
Questions
What do Jarvan IV Support players build first on all servers?
The most played core is Umbral Glaive, then Voltaic Cyclosword, then Serpent's Fang: 1% of 2,754 games in Diamond and above, patch 26.21, 41.9% win rate.
What skill order do Jarvan IV Support players use?
Most often they max Q, E, W and start E, Q, W: 57% of 2,326 games with a skill order in Diamond and above, patch 26.21, 48.6% win rate.
Which summoner spells do Jarvan IV Support players take?
Flash and Ignite, in 73% of 2,754 games in Diamond and above, patch 26.21, 48.3% win rate.















































