- Win
- 48.1%
- ▼1.9 vs Support
- LP a game
- +2.10
- ±0.41
- Games
- 11.9k
- a win +24.2 · a loss −18.8
- Pick · Ban
- 0.45 · 1.6%
- as Support · any role
Jarvan IV Support, patch 26.21: Umbral Glaive, Voltaic Cyclosword, Eclipse; Electrocute + Precision; skill order Q > E > W (each the most played of 11,867 games).
Build
Start
×293% · 47.9% won
Spells
Ig
72% · 48.2% won
Skills
54% · 48.2% won
Items 4.4% of games with a core
- Umbral Glaive
- Voltaic Cyclosword
- Eclipse
- Sf
51.1%won18% · 14pick, 14 games - Ss
50.3%won16% · 13pick, 13 games - Ga
53.0%won7.6% · 6pick, 6 games
- Ga
51.1%won16% · 38pick, 38 games - Yg
49.3%won7.2% · 17pick, 17 games - Sf
46.0%won5.5% · 13pick, 13 games
51.3% won (44.9–57.6) · 236 games
4th: of the 79 games with this core that reached it · 5th: all builds. Win rates there are pulled toward the champion's rate at the slot, because a few games say little.
Skill path 48% of games · 49.2% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 1 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Umbral Glaive › Voltaic Cyclosword › Eclipse4.4%51.3%45% to 58%
- Umbral Glaive › Voltaic Cyclosword › Serpent's Fang2.5%46.3%38% to 55%
- Umbral Glaive › Voltaic Cyclosword › Bastionbreaker2.5%50.4%42% to 59%
- Umbral Glaive › Voltaic Cyclosword › Zeke's Convergence2.2%49.6%41% to 58%
- Zeke's Convergence › Locket of the Iron Solari › Knight's Vow1.4%63.5%52% to 74%
- Umbral Glaive › Zeke's Convergence › Locket of the Iron Solari1.3%52.9%41% to 64%
- Umbral Glaive › Voltaic Cyclosword › Edge of Night1.3%57.4%46% to 68%
- Umbral Glaive › Voltaic Cyclosword › The Collector1.1%57.4%45% to 69%
Skills
- ››starts E Q W54%48.2%5,852
- ››starts Q E W20%46.7%2,167
- ››starts E Q WHighest win9.8%51.2%1,054
- ››starts E Q W3.3%47.6%351
- ››starts E Q W2.7%54.6%286
Starting items
- Health Potion 2.3%51.9% won
- 2 × Health Potion + Control Ward Few games0.8%51.6% won
Boots
- Ionian Boots of Lucidity 22%49.3% won
- Mercury's Treads Highest win18%51.0% won
Summoner spells
- Exhaust + Flash 20%46.5% won
- Flash + Heal 6.8%51.6% won
Every option as a table49 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Umbral Glaive › Voltaic Cyclosword › Eclipse | 4.4% | 51.3% | 44.9%–57.6% | 236 |
| Umbral Glaive › Voltaic Cyclosword › Serpent's Fang | 2.5% | 46.3% | 38.1%–54.7% | 134 |
| Umbral Glaive › Voltaic Cyclosword › Bastionbreaker | 2.5% | 50.4% | 41.9%–58.8% | 131 |
| Umbral Glaive › Voltaic Cyclosword › Zeke's Convergence | 2.2% | 49.6% | 40.8%–58.4% | 119 |
| Zeke's Convergence › Locket of the Iron Solari › Knight's VowFew games | 1.4% | 63.5% | 52.1%–73.6% | 74 |
| Umbral Glaive › Zeke's Convergence › Locket of the Iron SolariFew games | 1.3% | 52.9% | 41.2%–64.3% | 68 |
| Umbral Glaive › Voltaic Cyclosword › Edge of NightFew games | 1.3% | 57.4% | 45.5%–68.4% | 68 |
| Umbral Glaive › Voltaic Cyclosword › The CollectorFew games | 1.1% | 57.4% | 44.9%–69.0% | 61 |
| 4th item, of 1,530 games that reached it | ||||
| Serpent's Fang | 7.9% | 52.1% | 43.2%–60.8% | 121 |
| Guardian Angel | 7.1% | 57.8% | 48.4%–66.6% | 109 |
| Edge of NightFew games | 5.0% | 48.1% | 37.3%–59.0% | 77 |
| Zeke's ConvergenceFew games | 4.9% | 56.0% | 44.8%–66.7% | 75 |
| Locket of the Iron SolariFew games | 4.8% | 55.4% | 44.1%–66.2% | 74 |
| ThornmailFew games | 4.4% | 49.3% | 37.7%–60.9% | 67 |
| 5th item, of 237 games that reached it | ||||
| Guardian AngelFew games | 16% | 52.6% | 37.3%–67.5% | 38 |
| Boots | ||||
| Plated Steelcaps | 39% | 48.3% | 46.8%–49.7% | 4,587 |
| Ionian Boots of Lucidity | 22% | 49.3% | 47.4%–51.3% | 2,582 |
| Mercury's Treads | 18% | 51.0% | 48.9%–53.1% | 2,193 |
| No boots | 15% | 39.7% | 37.4%–42.0% | 1,745 |
| Boots of Swiftness | 5.6% | 53.3% | 49.5%–57.1% | 664 |
| Starting items | ||||
| 2 × Health Potion | 93% | 47.9% | 47.0%–48.9% | 10,577 |
| Health Potion | 2.3% | 51.9% | 45.9%–57.9% | 264 |
| 2 × Health Potion + Control WardFew games | 0.8% | 51.6% | 41.7%–61.4% | 95 |
| Long Sword + 2 × Health PotionFew games | 0.7% | 48.8% | 38.1%–59.5% | 80 |
| Summoner spells | ||||
| Flash + Ignite | 72% | 48.2% | 47.2%–49.3% | 8,561 |
| Exhaust + Flash | 20% | 46.5% | 44.5%–48.5% | 2,355 |
| Flash + Heal | 6.8% | 51.6% | 48.2%–55.0% | 810 |
| Heal + BarrierFew games | 0.5% | 48.2% | 35.7%–61.0% | 56 |
| Skill order | ||||
| Max Q E W · starts E Q W | 54% | 48.2% | 46.9%–49.5% | 5,852 |
| Max Q E W · starts Q E W | 20% | 46.7% | 44.6%–48.8% | 2,167 |
| Max E Q W · starts E Q W | 9.8% | 51.2% | 48.2%–54.2% | 1,054 |
| Max Q W E · starts E Q W | 3.3% | 47.6% | 42.4%–52.8% | 351 |
| Max E W Q · starts E Q W | 2.7% | 54.6% | 48.8%–60.2% | 286 |
| First 11 skill points | ||||
| E Q W Q Q R Q E Q E R | 48% | 49.2% | 47.8%–50.7% | 4,701 |
| Q E W Q Q R Q E Q E R | 18% | 47.8% | 45.5%–50.1% | 1,790 |
| E Q W E E R E Q E Q R | 6.5% | 53.6% | 49.7%–57.4% | 640 |
| E Q W E E R E W E W R | 1.9% | 50.3% | 43.2%–57.3% | 189 |
| E Q E W E R E Q E Q R | 1.4% | 66.0% | 57.8%–73.3% | 141 |
| E Q W Q Q R Q W Q W R | 1.4% | 55.1% | 46.8%–63.1% | 138 |
| Finished items | ||||
| Bloodsong | 59% | 48.0% | 46.9%–49.2% | 6,955 |
| Celestial Opposition | 31% | 49.0% | 47.4%–50.6% | 3,649 |
| Zeke's Convergence | 25% | 52.0% | 50.2%–53.7% | 3,022 |
| Sundered Sky | 15% | 48.4% | 46.1%–50.7% | 1,800 |
| Locket of the Iron Solari | 14% | 54.6% | 52.2%–56.9% | 1,697 |
| Serpent's Fang | 11% | 47.5% | 44.7%–50.2% | 1,249 |
| Black Cleaver | 6.8% | 51.7% | 48.2%–55.1% | 811 |
| Solstice Sleigh | 6.4% | 46.7% | 43.2%–50.3% | 764 |
| Bastionbreaker | 5.9% | 52.1% | 48.4%–55.8% | 695 |
| Profane Hydra | 5.8% | 50.9% | 47.1%–54.6% | 682 |
Questions
What do Jarvan IV Support players build first on all servers?
The most played core is Umbral Glaive, then Voltaic Cyclosword, then Eclipse: 2% of 11,867 games in Emerald and above, patch 26.21, 51.3% win rate.
What skill order do Jarvan IV Support players use?
Most often they max Q, E, W and start E, Q, W: 54% of 10,784 games with a skill order in Emerald and above, patch 26.21, 48.2% win rate.
Which summoner spells do Jarvan IV Support players take?
Flash and Ignite, in 72% of 11,867 games in Emerald and above, patch 26.21, 48.2% win rate.






















































