NocturneJungle build

16th of 50 Jungle

Jungle98%
Win
49.8%
▼0.2 vs Jungle
LP a game
+1.80
±0.60
Games
4,641
a win +21.4 · a loss −18.1
Pick · Ban
4.7 · 14.7%
as Jungle · any role

How we measure

Nocturne Jungle on JP, patch 26.20: Profane Hydra, Axiom Arc, Voltaic Cyclosword; Hail of Blades + Precision; skill order Q > E > W (each the most played of 4,641 games).

Build

Most played of 4,641 games

Start

Sp

48% · 51.1% won

Spells

FlSm

99% · 49.9% won

Skills

starts Q W E

51% · 49.8% won

Items 25.3% of games with a core

  1. Profane Hydra
  2. Axiom Arc
  3. Voltaic Cyclosword
4th
  • Ga62.9% won33% pick
  • Ld55.6% won12% pick
  • Dd64.2% won10% pick
5th
  • Ga54.8% won30% pick
  • Dd69.2% won15% pick
  • Mo63.6% won6.3% pick

55.0% won (51.3–58.6) · 706 games

BootsPlated Steelcaps42% · 49.9% won

Skill path 48% of games · 51.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW214151718
EE38101213
RR61116

Core items

First three finished, in the order bought
  1. Profane Hydra › Axiom Arc › Voltaic Cyclosword706 gamesMost played25%55.0%51% to 59%
  2. Experimental Hexplate › Stridebreaker › Black Cleaver209 games7.5%59.3%53% to 66%
  3. Experimental Hexplate › Stridebreaker › Death's Dance110 games3.9%51.8%43% to 61%
  4. Experimental Hexplate › Stridebreaker › Guardian Angel103 games3.7%62.1%52% to 71%
  5. Experimental Hexplate › Axiom Arc › Voltaic Cyclosword88 gamesFew games3.2%54.6%44% to 65%
  6. Stridebreaker › Experimental Hexplate › Black Cleaver83 gamesFew games3.0%57.8%47% to 68%
  7. Axiom Arc › Profane Hydra › Voltaic Cyclosword71 gamesFew games2.5%46.5%35% to 58%
  8. Profane Hydra › Axiom Arc › The Collector56 gamesFew games2.0%51.8%39% to 64%

Skills

Max order
  1. starts Q W E51%49.8%2,318
  2. starts Q W Q24%51.5%1,082
  3. starts Q E W10%51.0%471
  4. starts Q W E5.1%48.1%231
  5. starts Q W Q4.0%47.0%183

Starting items

Scorchclaw Pup48% · 51.1% won · 2,232 games
  • Scorchclaw Pup + Health Potion 37%49.1% won
  • Gustwalker Hatchling 5.5%47.0% won

Boots

Plated Steelcaps42% · 49.9% won · 1,961 games
  • Mercury's Treads 25%52.5% won
  • Ionian Boots of Lucidity 14%45.0% won

Summoner spells

Flash + Smite99% · 49.9% won · 4,603 games
Every option as a table49 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Profane Hydra › Axiom Arc › Voltaic Cyclosword25%55.0%51.3%–58.6%706
Experimental Hexplate › Stridebreaker › Black Cleaver7.5%59.3%52.6%–65.8%209
Experimental Hexplate › Stridebreaker › Death's Dance3.9%51.8%42.6%–60.9%110
Experimental Hexplate › Stridebreaker › Guardian Angel3.7%62.1%52.5%–70.9%103
Experimental Hexplate › Axiom Arc › Voltaic CycloswordFew games3.2%54.6%44.2%–64.5%88
Stridebreaker › Experimental Hexplate › Black CleaverFew games3.0%57.8%47.1%–67.9%83
Axiom Arc › Profane Hydra › Voltaic CycloswordFew games2.5%46.5%35.4%–58.0%71
Profane Hydra › Axiom Arc › The CollectorFew games2.0%51.8%39.0%–64.3%56
4th item, of 1,216 games that reached it
Guardian Angel33%62.9%58.1%–67.5%399
Lord Dominik's Regards12%55.6%47.7%–63.3%151
Death's Dance10%64.2%55.4%–72.2%123
Voltaic CycloswordFew games6.7%60.5%49.6%–70.4%81
Black CleaverFew games5.9%51.4%40.1%–62.6%72
The CollectorFew games5.4%61.5%49.4%–72.4%65
5th item, of 349 games that reached it
Guardian Angel30%54.8%45.2%–64.0%104
Death's DanceFew games15%69.2%55.7%–80.1%52
Maw of MalmortiusFew games6.3%63.6%43.0%–80.3%22
The CollectorFew games6.0%66.7%45.4%–82.8%21
Boots
Plated Steelcaps42%49.9%47.7%–52.1%1,961
Mercury's Treads25%52.5%49.6%–55.3%1,182
Ionian Boots of Lucidity14%45.0%41.2%–48.8%645
No boots12%48.5%44.5%–52.6%579
Berserker's Greaves2.8%46.2%37.8%–54.7%130
Starting items
Scorchclaw Pup48%51.1%49.0%–53.2%2,232
Scorchclaw Pup + Health Potion37%49.1%46.7%–51.4%1,722
Gustwalker Hatchling5.5%47.0%41.0%–53.2%253
Gustwalker Hatchling + Health Potion5.1%44.9%38.6%–51.3%234
Summoner spells
Flash + Smite99%49.9%48.5%–51.4%4,603
Skill order
Max Q E W · starts Q W E51%49.8%47.8%–51.8%2,318
Max Q E W · starts Q W Q24%51.5%48.5%–54.5%1,082
Max Q E W · starts Q E W10%51.0%46.5%–55.4%471
Max Q W E · starts Q W E5.1%48.1%41.7%–54.5%231
Max Q W E · starts Q W Q4.0%47.0%39.9%–54.2%183
First 11 skill points
Q W E Q Q R Q E Q E R48%51.0%48.9%–53.2%2,038
Q W Q E Q R Q E Q E R23%52.4%49.2%–55.5%970
Q E W Q Q R Q E Q E R9.2%53.3%48.4%–58.2%392
Q W E Q Q R Q W Q W R4.0%51.5%44.0%–58.8%171
Q W Q E Q R Q W Q W R3.4%49.7%41.7%–57.7%147
Q E Q W Q R Q E Q E RFew games2.3%48.5%38.9%–58.2%99
Finished items
Experimental Hexplate52%51.7%49.7%–53.7%2,423
Stridebreaker29%51.9%49.3%–54.6%1,365
Black Cleaver16%52.7%49.1%–56.2%756
Guardian Angel16%62.1%58.6%–65.5%744
Death's Dance11%60.8%56.4%–65.0%492
The Collector7.4%52.2%46.9%–57.5%341
Lord Dominik's Regards5.1%54.0%47.7%–60.2%237
Maw of Malmortius2.9%53.3%44.9%–61.5%135
Fiendhunter Bolts2.8%54.7%46.1%–63.1%128
Hubris2.2%40.0%30.9%–49.8%100

Questions

What do Nocturne Jungle players build first on JP?

The most played core is Profane Hydra, then Axiom Arc, then Voltaic Cyclosword: 15% of 4,641 games in all ranks, patch 26.20, 55.0% win rate.

What skill order do Nocturne Jungle players use?

Most often they max Q, E, W and start Q, W, E: 51% of 4,573 games with a skill order in all ranks, patch 26.20, 49.8% win rate.

Which summoner spells do Nocturne Jungle players take?

Flash and Smite, in 99% of 4,641 games in all ranks, patch 26.20, 49.9% win rate.