Nocturne Jungle build
Jungle97%
40th of 46 Jungle
Win rate48.1%−1.9 pts vs Jungle 50.0%
LP a game+1.40±0.42 · Jungle +2.14
Games9,280Jungle · patch 26.20
Pick rate4.8%as Jungle
Ban rate10.6%any role
Nocturne Jungle, patch 26.20: the most played core opens with Profane Hydra (15% of 9,280 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ph Aa Vc Profane Hydra · Axiom Arc · Voltaic Cyclosword | 15% | 1,402 | 52.9%50% to 55% |
Eh St Bc Experimental Hexplate · Stridebreaker · Black Cleaver | 4.0% | 372 | 50.8%46% to 56% |
Eh St Dd Experimental Hexplate · Stridebreaker · Death's Dance | 2.5% | 236 | 52.1%46% to 58% |
Aa Ph Vc Axiom Arc · Profane Hydra · Voltaic Cyclosword | 2.2% | 201 | 59.2%52% to 66% |
St Eh Bc Stridebreaker · Experimental Hexplate · Black Cleaver | 2.1% | 194 | 53.6%47% to 60% |
Ph Aa Tc Profane Hydra · Axiom Arc · The Collector | 1.8% | 167 | 55.1%48% to 62% |
Eh Bc Dd Experimental Hexplate · Black Cleaver · Death's Dance | 1.5% | 135 | 56.3%48% to 64% |
Eh Aa Bc Experimental Hexplate · Axiom Arc · Black Cleaver | 1.4% | 134 | 56.7%48% to 65% |
Skill order
Q›E›WQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts Q, W, E · 44% · 4,07347.8%46%–49%
- Q›E›WMax Q, E, WStarts Q, W, Q · 18% · 1,69151.2%49%–54%
- Q›E›WMax Q, E, WStarts Q, E, W · 14% · 1,33445.7%43%–48%
- Q›W›EMax Q, W, EStarts Q, W, E · 7.4% · 68850.6%47%–54%
- Q›W›EMax Q, W, EStarts Q, W, Q · 4.7% · 44047.9%43%–53%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Experimental Hexplate3,000 gold | 48% | 4,437 | 48.7%47% to 50% |
| Stridebreaker3,300 gold | 27% | 2,502 | 48.2%46% to 50% |
| Black Cleaver3,000 gold | 20% | 1,845 | 51.9%50% to 54% |
| Death's Dance3,300 gold | 17% | 1,558 | 53.6%51% to 56% |
| Guardian Angel3,200 gold | 13% | 1,250 | 59.3%57% to 62% |
| Lord Dominik's Regards3,300 gold | 10% | 970 | 54.0%51% to 57% |
| The Collector3,000 gold | 9.6% | 887 | 52.9%50% to 56% |
| Maw of Malmortius3,100 gold | 4.3% | 402 | 56.2%51% to 61% |
| Fiendhunter Bolts2,650 gold | 3.8% | 353 | 51.6%46% to 57% |
| Blade of The Ruined King3,200 gold | 3.2% | 296 | 50.0%44% to 56% |
Starting items
- Scorchclaw Pup, Health Potion45% · 4,19848.8%47%–50%
- Scorchclaw Pup38% · 3,49248.3%47%–50%
- Gustwalker Hatchling, Health Potion7.5% · 69746.3%43%–50%
- Gustwalker Hatchling4.2% · 39042.3%38%–47%
Boots
- Plated Steelcaps37% · 3,44748.6%47%–50%
- Mercury's Treads23% · 2,11449.1%47%–51%
- No boots16% · 1,48746.9%44%–49%
- Ionian Boots of Lucidity13% · 1,24746.0%43%–49%
- Gluttonous Greaves4.9% · 45550.6%46%–55%
Summoner spells
- Flash and Smite97% · 8,96948.3%47%–49%
- Smite and Ignite1.6% · 14645.9%38%–54%
- Ghost and Smite1.2% · 11045.5%36%–55%
- Exhaust and Smite0.4% · 3342.4%27%–59%
Questions
What do Nocturne Jungle players build first on NA?
The most played core is Profane Hydra, then Axiom Arc, then Voltaic Cyclosword: 15% of 9,280 games in all ranks, patch 26.20, 52.9% win rate.
What skill order do Nocturne Jungle players use?
Most often they max Q, E, W and start Q, W, E: 44% of 9,280 games in all ranks, patch 26.20, 47.8% win rate.
Which summoner spells do Nocturne Jungle players take?
Flash and Smite, in 97% of 9,280 games in all ranks, patch 26.20, 48.3% win rate.


























