- Win
- 50.5%
- ▲0.5 vs Mid
- LP a game
- +1.90
- ±0.13
- Games
- 91.5k
- a win +20.8 · a loss −17.8
- Pick · Ban
- 9.3 · 2.5%
- as Mid · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 97%Flex Adaptive force 98%Defense Health scaling 85%Set taken in 82% of games
Every rune with its win rate41 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 98% | 50.5% | 50.2–50.8% |
| Taste of Blood | 96% | 50.5% | 50.1–50.8% |
| Electrocute | 91% | 50.4% | 50.1–50.8% |
| Grisly Mementos | 83% | 50.2% | 49.9–50.6% |
| Sixth Sense | 6.8% | 53.0% | 51.8–54.2% |
| Sudden Impact | 1.5% | 51.2% | 48.5–53.8% |
| Cheap Shot | 1.0% | 53.1% | 49.8–56.4% |
| Deep Ward | 0.6% | 51.5% | 47.4–55.5% |
| Treasure Hunter | 0.3% | 47.3% | 41.4–53.4% |
| Relentless Hunter | 0.3% | 51.1% | 44.7–57.5% |
| Dark HarvestFew games | <0.1% | 48.2% | 37.8–58.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 84% | 50.3% | 50.0–50.7% |
| Transcendence | 76% | 50.1% | 49.7–50.4% |
| Scorch | 18% | 52.2% | 51.5–53.0% |
| Deathfire Touch | 8.3% | 51.8% | 50.6–52.9% |
| Gathering Storm | 0.7% | 50.9% | 47.1–54.8% |
| Celerity | 0.6% | 59.0% | 54.8–63.1% |
| Axiom Arcanist | 0.5% | 53.6% | 49.2–57.9% |
| Arcane Comet | 0.3% | 44.7% | 38.7–50.8% |
| Absolute Focus | 0.3% | 49.6% | 43.4–55.8% |
| Summon Aery | 0.2% | 60.0% | 52.1–67.4% |
| Nimbus Cloak | 0.1% | 56.0% | 46.2–65.3% |
| WaterwalkingFew games | <0.1% | 44.1% | 28.9–60.6% |
| Stormraider's SurgeFew games | <0.1% | 53.6% | 35.8–70.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 5.7% | 52.7% | 51.4–54.1% |
| Overgrowth | 4.0% | 54.6% | 53.0–56.2% |
| Unflinching | 2.4% | 50.8% | 48.8–52.9% |
| Second Wind | 1.3% | 55.0% | 52.2–57.9% |
| Revitalize | 0.5% | 52.1% | 47.4–56.7% |
| DemolishFew games | 0.1% | 52.0% | 42.3–61.7% |
| Grasp of the UndyingFew games | <0.1% | 49.3% | 37.7–60.9% |
| Font of LifeFew games | <0.1% | 43.1% | 31.2–55.9% |
| Shield BashFew games | <0.1% | 41.2% | 26.4–57.8% |
| ConditioningFew games | <0.1% | 33.3% | 17.2–54.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 6.7% | 49.2% | 47.9–50.4% |
| Biscuit Delivery | 6.0% | 49.1% | 47.8–50.5% |
| Triple Tonic | 0.7% | 55.9% | 51.9–59.8% |
| Cash Back | 0.5% | 53.9% | 49.3–58.5% |
| Magical Footwear | 0.2% | 43.7% | 36.7–51.0% |
| First Strike | 0.2% | 50.0% | 42.0–58.0% |
| Jack Of All TradesFew games | <0.1% | 64.3% | 53.6–73.7% |
Questions
What keystone do Ahri Mid players take on KR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 77% of 91,531 games in all ranks, patch 26.20, 50.2% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 8% of 91,531 games in all ranks, patch 26.20, 51.5% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 82% of 91,531 games in all ranks, patch 26.20, 50.1% win rate.












































