DianaMid runes

20th of 43 Mid

Mid53%Jungle37%Top8%
Win
50.8%
▲0.8 vs Mid
LP a game
+1.80
±0.20
Games
39.5k
a win +20.7 · a loss −18.0
Pick · Ban
4.0 · 1.9%
as Mid · any role

How we measure

Diana Mid on KR, patch 26.20: Stormsurge, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > W > E (each the most played of 39,520 games).

Rune pages

Exact pages · 5 most played
DominationPrimary
ResolveSecondary
Exact page · 38.1%
ShardsOffense Adaptive force 94%Flex Adaptive force 99%Defense Health scaling 79%Set taken in 75% of games
Every rune with its win rate44 runes · 4 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield Bash71%50.9%50.3–51.5%
Bone Plating66%50.8%50.2–51.5%
Second Wind3.5%51.1%48.4–53.7%
Revitalize1.6%48.4%44.6–52.3%
Unflinching1.5%48.4%44.5–52.4%
Grasp of the Undying1.4%50.9%46.8–55.0%
Overgrowth1.0%51.2%46.2–56.1%
ConditioningFew games0.1%45.3%32.7–58.6%
DemolishFew games0.1%51.1%37.2–64.7%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute67%51.0%50.4–51.6%
Sudden Impact67%50.9%50.3–51.5%
Grisly Mementos63%51.0%50.4–51.6%
Treasure Hunter62%51.0%50.4–51.7%
Ultimate Hunter3.2%49.7%47.0–52.5%
Sixth Sense3.2%50.0%47.3–52.8%
Relentless Hunter2.9%50.3%47.5–53.2%
Taste of Blood0.7%51.1%45.3–56.8%
Deep Ward0.7%51.4%45.6–57.3%
Cheap ShotFew games<0.1%36.4%22.2–53.4%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band49%50.9%50.2–51.6%
Scorch47%50.9%50.2–51.6%
Stormraider's Surge24%51.3%50.3–52.3%
Transcendence20%50.7%49.6–51.8%
Absolute Focus6.2%53.3%51.4–55.3%
Gathering Storm0.9%52.4%47.2–57.5%
Celerity0.7%50.5%44.7–56.4%
Axiom Arcanist0.3%50.0%40.5–59.5%
Summon AeryFew games0.2%53.5%43.0–63.7%
Nimbus CloakFew games0.2%57.6%44.9–69.4%
WaterwalkingFew games0.1%57.7%44.2–70.1%
Arcane CometFew games0.1%40.5%27.0–55.5%
Deathfire TouchFew games0.1%41.5%27.8–56.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind5.4%46.9%44.8–49.0%
Legend: Haste4.9%48.4%46.2–50.6%
Cut Down4.2%47.6%45.3–50.0%
Conqueror3.7%48.1%45.5–50.6%
Fleet Footwork3.4%46.5%43.9–49.2%
Coup de Grace3.1%49.4%46.6–52.2%
Legend: Alacrity3.0%47.2%44.3–50.0%
Triumph2.7%48.2%45.3–51.2%
Last Stand1.5%47.2%43.2–51.3%
Legend: BloodlineFew games0.2%44.0%34.2–54.2%
Lethal TempoFew games<0.1%27.6%14.7–45.7%
Absorb LifeFew games<0.1%50.0%29.9–70.1%

Questions

What keystone do Diana Mid players take on KR?

Electrocute, with Resolve as the secondary tree, is the most played page: 42% of 39,520 games in all ranks, patch 26.20, 51.2% win rate.

What other rune page do Diana Mid players use?

Stormraider's Surge with Resolve: 22% of 39,520 games in all ranks, patch 26.20, 51.1% win rate.

Which stat shards do Diana Mid players pick?

Adaptive force, Adaptive force, Health scaling: 75% of 39,520 games in all ranks, patch 26.20, 50.7% win rate.