FizzSupport runes

Off-meta Support

Mid92%Jungle4%Support1%
Win
47.4%
▼2.6 vs Support
LP a game
+2.30
±2.54
Games
331
a win +24.9 · a loss −18.2
Pick · Ban
0.10 · 14.7%
as Support · any role

How we measure

Fizz Support on LAN, patch 26.20: Lich Bane, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order E > W > Q (each the most played of 331 games).

Low sample. 331 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
DominationPrimary
SorcerySecondary
Exact page · 42.9%
ShardsOffense Adaptive force 96%Flex Adaptive force 100%Defense Health scaling 93%Set taken in 83% of games
Every rune with its win rate10 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact96%47.7%42.2–53.1%
Grisly Mementos91%47.7%42.1–53.3%
Electrocute82%47.6%41.8–53.5%
Treasure Hunter80%48.3%42.4–54.3%
Dark HarvestFew games15%49.0%35.6–62.5%
Ultimate HunterFew games13%53.5%38.9–67.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence49%47.8%40.3–55.5%
Scorch47%46.8%39.1–54.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de Grace40%46.3%38.1–54.7%
Triumph38%45.2%36.8–53.9%

Questions

What keystone do Fizz Support players take on LAN?

Electrocute, with Sorcery as the secondary tree, is the most played page: 52% of 331 games in all ranks, patch 26.20, 50.0% win rate.

What other rune page do Fizz Support players use?

Dark Harvest with Precision: 14% of 331 games in all ranks, patch 26.20, 51.1% win rate.

Which stat shards do Fizz Support players pick?

Adaptive force, Adaptive force, Health scaling: 83% of 331 games in all ranks, patch 26.20, 47.3% win rate.