- Win
- 49.4%
- ▼0.7 vs Mid
- LP a game
- —
- Not enough games
- Games
- 77
- Pick · Ban
- 0.01 · 1.1%
- as Mid · any role
Rell Mid on LAN, patch 26.21: Hollow Radiance, Heartsteel, Unending Despair; Grasp of the Undying + Precision; skill order W > E > Q (each the most played of 77 games).
Low sample. 77 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
×277% · 54.2% won
Spells
Ig
94% · 50.0% won
Skills
89% · 54.6% won
Items 47.6% of games with a core
- Hollow Radiance
- Heartsteel
- Unending Despair
60.0% won (38.7–78.1) · 20 games
Skill path 81% of games · 54.2% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 14 | 15 | 17 | 18 | ||||||||||||||
| WW | 1 | 4 | 5 | 7 | 9 | |||||||||||||
| EE | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Hollow Radiance › Heartsteel › Unending Despair48%60.0%39% to 78%
Skills
- ››starts W Q EFew games89%54.6%66
Starting items
Boots
- Chainlaced Crushers Few games39%56.7% won
Summoner spells
Every option as a table7 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Hollow Radiance › Heartsteel › Unending DespairFew games | 48% | 60.0% | 38.7%–78.1% | 20 |
| Boots | ||||
| Armored AdvanceFew games | 44% | 50.0% | 34.1%–65.9% | 34 |
| Chainlaced CrushersFew games | 39% | 56.7% | 39.2%–72.6% | 30 |
| Starting items | ||||
| Doran's Ring + 2 × Health PotionFew games | 77% | 54.2% | 41.7%–66.3% | 59 |
| Summoner spells | ||||
| Flash + IgniteFew games | 94% | 50.0% | 38.8%–61.3% | 72 |
| Skill order | ||||
| Max W E Q · starts W Q EFew games | 89% | 54.6% | 42.6%–66.0% | 66 |
| First 11 skill points | ||||
| W Q E W W R W E W E RFew games | 81% | 54.2% | 41.7%–66.3% | 59 |
Questions
What do Rell Mid players build first on LAN?
The most played core is Hollow Radiance, then Heartsteel, then Unending Despair: 26% of 77 games in all ranks, patch 26.21, 60.0% win rate.
What skill order do Rell Mid players use?
Most often they max W, E, Q and start W, Q, E: 89% of 74 games with a skill order in all ranks, patch 26.21, 54.6% win rate.
Which summoner spells do Rell Mid players take?
Flash and Ignite, in 94% of 77 games in all ranks, patch 26.21, 50.0% win rate.























