- Win
- 50.8%
- ▲0.8 vs Mid
- LP a game
- +1.80
- ±0.34
- Games
- 13.4k
- a win +20.4 · a loss −17.6
- Pick · Ban
- 4.2 · 5.2%
- as Mid · any role
Diana Mid on LAS, patch 26.20: Stormsurge, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > W > E (each the most played of 13,417 games).
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 96%Flex Adaptive force 99%Defense Health scaling 93%Set taken in 90% of games
Every rune with its win rate39 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 89% | 51.3% | 50.4–52.2% |
| Electrocute | 89% | 51.2% | 50.3–52.1% |
| Grisly Mementos | 87% | 51.1% | 50.2–52.0% |
| Treasure Hunter | 82% | 51.1% | 50.1–52.0% |
| Ultimate Hunter | 4.5% | 50.0% | 46.0–54.0% |
| Relentless Hunter | 2.8% | 58.1% | 53.0–63.0% |
| Sixth Sense | 1.5% | 56.6% | 49.6–63.4% |
| Deep Ward | 0.9% | 57.8% | 48.7–66.4% |
| Taste of BloodFew games | 0.5% | 44.9% | 33.8–56.6% |
| Dark HarvestFew games | 0.3% | 48.8% | 34.6–63.2% |
| Cheap ShotFew games | 0.3% | 40.0% | 25.6–56.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield Bash | 56% | 51.0% | 49.9–52.1% |
| Bone Plating | 56% | 51.1% | 50.0–52.2% |
| Second Wind | 0.8% | 50.0% | 40.7–59.4% |
| Overgrowth | 0.8% | 46.1% | 36.7–55.7% |
| RevitalizeFew games | 0.7% | 53.2% | 43.2–63.0% |
| DemolishFew games | 0.4% | 63.3% | 49.3–75.3% |
| Grasp of the UndyingFew games | 0.3% | 50.0% | 35.5–64.5% |
| UnflinchingFew games | 0.3% | 46.2% | 31.6–61.4% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 46% | 50.3% | 49.1–51.6% |
| Scorch | 46% | 50.3% | 49.0–51.5% |
| Transcendence | 9.0% | 48.6% | 45.8–51.4% |
| Stormraider's Surge | 7.7% | 48.5% | 45.5–51.6% |
| Gathering Storm | 1.6% | 51.2% | 44.5–57.9% |
| Absolute Focus | 1.2% | 54.8% | 47.0–62.4% |
| Axiom ArcanistFew games | 0.7% | 53.2% | 43.2–63.0% |
| CelerityFew games | 0.2% | 60.0% | 42.3–75.4% |
| WaterwalkingFew games | 0.2% | 59.3% | 40.7–75.5% |
| Nimbus CloakFew games | 0.2% | 50.0% | 29.9–70.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Conqueror | 2.3% | 41.0% | 35.7–46.6% |
| Triumph | 2.3% | 42.0% | 36.6–47.5% |
| Legend: Alacrity | 2.2% | 40.7% | 35.3–46.4% |
| Coup de Grace | 2.2% | 45.5% | 39.8–51.3% |
| Presence of Mind | 1.1% | 51.8% | 43.6–59.9% |
| Legend: Haste | 1.0% | 50.4% | 42.1–58.6% |
| Cut Down | 1.0% | 46.9% | 38.6–55.5% |
| Last Stand | 0.8% | 41.2% | 32.1–50.9% |
| Lethal TempoFew games | 0.2% | 47.6% | 28.3–67.6% |
| Legend: BloodlineFew games | 0.2% | 63.6% | 43.0–80.3% |
Questions
What keystone do Diana Mid players take on LAS?
Electrocute, with Resolve as the secondary tree, is the most played page: 48% of 13,417 games in all ranks, patch 26.20, 51.6% win rate.
What other rune page do Diana Mid players use?
Stormraider's Surge with Resolve: 7% of 13,417 games in all ranks, patch 26.20, 48.6% win rate.
Which stat shards do Diana Mid players pick?
Adaptive force, Adaptive force, Health scaling: 90% of 13,417 games in all ranks, patch 26.20, 50.8% win rate.










































