DianaSupport runes

Off-meta Support

Mid53%Jungle45%Support<1%
Win
42.5%
▼7.5 vs Support
LP a game
—
Not enough games
Games
80
Pick · Ban
0.02 · 5.2%
as Support · any role
Few games

How we measure

Diana Support on LAS, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 80 games).

Low sample. 80 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 85%Set taken in 70% of games
Every rune with its win rate8 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games69%45.5%33.0–58.5%
Grisly MementosFew games66%47.2%34.4–60.3%
ElectrocuteFew games65%48.1%35.1–61.3%
Treasure HunterFew games57%50.0%36.1–63.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games57%39.1%26.4–53.5%
Manaflow BandFew games55%40.9%27.7–55.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games44%51.4%35.6–67.0%
Shield BashFew games43%50.0%34.1–65.9%

Questions

What keystone do Diana Support players take on LAS?

Electrocute, with Sorcery as the secondary tree, is the most played page: 44% of 80 games in all ranks, patch 26.20, 42.9% win rate.

What other rune page do Diana Support players use?

Stormraider's Surge with Resolve: 18% of 80 games in all ranks, patch 26.20, 35.7% win rate.

Which stat shards do Diana Support players pick?

Adaptive force, Adaptive force, Health scaling: 70% of 80 games in all ranks, patch 26.20, 46.4% win rate.