DianaJungle runes

26th of 43 Jungle

Mid53%Jungle45%
Win
49.5%
▼0.6 vs Jungle
LP a game
+2.00
±0.38
Games
11.4k
a win +21.7 · a loss −17.3
Pick · Ban
3.5 · 5.2%
as Jungle · any role

How we measure

Diana Jungle on LAS, patch 26.20: Dusk and Dawn, Riftmaker, Zhonya's Hourglass; Conqueror + Inspiration; skill order Q > W > E (each the most played of 11,417 games).

Rune pages

Exact pages · 4 most played
PrecisionPrimary
InspirationSecondary
Exact page · 46.3%
ShardsOffense Attack speed 79%Flex Adaptive force 99%Defense Health scaling 95%Set taken in 74% of games
Every rune with its win rate46 runes · 5 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph78%49.9%48.9–50.9%
Conqueror77%49.9%48.9–51.0%
Legend: Alacrity76%49.9%48.9–50.9%
Coup de Grace75%49.8%48.7–50.8%
Cut Down2.8%52.4%46.9–57.8%
Legend: Haste2.3%52.5%46.4–58.5%
Last Stand1.5%48.9%41.5–56.2%
Presence of MindFew games0.6%47.0%35.4–58.8%
Lethal TempoFew games0.4%47.5%32.9–62.5%
Legend: BloodlineFew games0.3%46.2%31.6–61.4%
Press the AttackFew games0.2%47.8%29.2–67.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight51%50.1%48.9–51.4%
Magical Footwear50%50.1%48.8–51.4%
Cash Back1.8%51.9%45.2–58.6%
Triple TonicFew games0.8%58.5%48.4–67.9%
First StrikeFew games0.2%59.3%40.7–75.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact45%48.4%47.0–49.7%
Treasure Hunter41%48.2%46.8–49.7%
Grisly Mementos20%47.7%45.6–49.8%
Electrocute20%47.6%45.5–49.6%
Ultimate Hunter2.8%48.4%43.0–53.9%
Relentless Hunter1.7%55.5%48.4–62.4%
Sixth Sense1.0%49.1%39.8–58.4%
Dark HarvestFew games0.8%44.0%34.2–54.2%
Taste of BloodFew games0.5%69.0%56.2–79.4%
Cheap ShotFew games0.4%45.0%30.7–60.2%
Deep WardFew games0.3%25.7%14.2–42.1%
Hail of BladesFew games0.2%44.0%26.7–62.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch17%47.1%44.9–49.4%
Manaflow Band17%47.9%45.7–50.1%
Gathering Storm2.0%53.6%47.0–60.0%
Transcendence1.8%50.2%43.5–57.0%
Axiom Arcanist1.1%46.9%38.5–55.5%
Stormraider's Surge0.9%55.2%45.7–64.4%
Absolute FocusFew games0.8%50.6%40.5–60.6%
CelerityFew games0.8%53.4%43.1–63.5%
WaterwalkingFew games0.6%42.2%30.9–54.4%
Deathfire TouchFew games0.3%45.2%29.2–62.2%
Nimbus CloakFew games0.3%48.3%31.4–65.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield Bash2.7%51.0%45.4–56.6%
Bone Plating2.4%48.9%43.1–54.8%
RevitalizeFew games0.8%55.0%44.7–64.8%
OvergrowthFew games0.4%46.7%32.9–60.9%
ConditioningFew games0.4%47.6%33.4–62.3%
UnflinchingFew games0.3%44.1%28.9–60.6%
Second WindFew games0.2%57.1%36.6–75.5%

Questions

What keystone do Diana Jungle players take on LAS?

Conqueror, with Inspiration as the secondary tree, is the most played page: 50% of 11,417 games in all ranks, patch 26.20, 50.3% win rate.

What other rune page do Diana Jungle players use?

Electrocute with Sorcery: 17% of 11,417 games in all ranks, patch 26.20, 47.7% win rate.

Which stat shards do Diana Jungle players pick?

Attack speed, Adaptive force, Health scaling: 74% of 11,417 games in all ranks, patch 26.20, 49.6% win rate.